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[欧陆风云EU4] EU4: Developer Diary 20 - A Tale of Two Cities(双城记)(威尼斯&热那亚)

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发表于 2013-2-15 19:16:01 |只看该作者 |倒序浏览
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http://forum.paradoxplaza.com/forum/content.php?1305-Europa-Universalis-IV-Developer-diary-20-A-Tale-of-Two-Cities
Europa Universalis IV Developer diary 20 - A Tale of Two Cities
by Johan
Published on 15-02-2013 19:08  Number of Views: 12

Welcome to the 20th development diary on Europa Universalis IV. Today we offer you a great tale of two cities - a magnificent saga of trade in the Mediterranean and a rivalry to dominate that trade. We bring you Venice and Genoa, trading capitals of Italy.

Both start as merchant republics, a government form that increases their trade power by 10%, their trade efficiency by 5% and gives them an extra merchant. Both of these republics are formidable trade powers, but in your hands, who knows where their destiny lies? Among other things that Venice and Genoa have in common, both of these states have the decision to Confirm Thalassocracy (a fancy word for “Ships are awesome and will be our backbone), which gives a dramatic boost to their navy and trade power once they get a colonial empire going.
Venice
Situated on the Adriatic Sea, Venice always traded with the Byzantine Empire and the Muslim world extensively. But in history, Venice's long decline started in the 15th century. When Christopher Columbus discovered the New World and Portugal found a sea route to India, Venice's land route monopoly through the Silk Road and focus on Eastern Mediterranean ports became pointless, striking at the very foundation of Venice's great wealth.
Portugal was followed by France, England and Holland and Venice's oared galleys were at a disadvantage when it came to traversing the great oceans. Without a sizeable fleet of seaworthy vessels, Venice was left behind in the race for colonies.

So the question is, will you be able to do better and change history to hinder the slow decline and keep Venice as the great trading nation?
The fact is that Venice does start in 1444 with an enviable strategic position. It has extensive dominions both along the Adriatic Sea and the Eastern Mediterranean, with a port in Crete serving as a great base for its navy. At this point, only the Ottoman fleet can really challenge Venice in this area, which is doubly important since Venice itself is an island – so long as its galleys control the Adriatic, it is almost impossible for a rival army to cross and lay siege to the great city.

Venice’s naval power and domination of the Adriatic Sea means it also dominates the trade node in this area, one of the richest in the early game, a legacy of centuries of investment in diplomacy and warships to keep control of that rich Eastern trade.

Venetian Events
Venice was one of those major countries that had very few historical events in Europa Universalis II, the last Europa Universalis game to really dedicate time on events. They did inherit Cyprus and experienced worsened relations with The Ottoman Empire, but not much else. In Europa Universalis IV, however, we’ve given them a fair amount of interesting historical events, which will deeply enrich the experience of playing them! These events include how to handle the Inquisition in Venice, and, of course, the origins of the word Ghetto.

Venetian National Ideas
Venice starts with +10% trade power in foreign trade nodes, and +10% to their trade efficiency.
  • Venetian Arsenal: -33% cost for Galleys
    In the Mediterranean, galleys and galleasses will be the masters of the sea for quite a while. Historically, the Venetian need for a strong naval presence meant the creation of one of the greatest oar based navies the world has seen.
  • Printing Industry: +1 extra diplomat
    For much of the 15th century, the Venetian culture of openness and the quality of its paper made it a hub for scholars and writers that wanted to see their works published.
  • Stato Da Mar: +10% Trade Income
    The Stato da Mar was the Venetian name for all of her possessions beyond the Italian homeland. These were administered as a single unit within the Venetian bureaucracy, making management of their potential much more efficient
  • State Inquisition: +30% Spy Defense
    Not connected to the religious Inquisitions that were common in this period, the three State Inquisitors of Venice had power almost equal to that of the Council of Ten that ruled the city state, at least in regards to investigating threats against the city and charges of treason.
  • Conscription: -33% Naval Maintenance
    Venice did not use slaves on its galleys, preferring to go to its Dalmatian provinces and draw peasants and villagers by lot to serve in the navy. And every merchant ship – by law – had to carry a significant store of arms to help preserve Venetian dominance.
  • Defend the law: -10% Stability Cost
    In the early 17th century, Venice confronted the Vatican over the issue of whether clergy were subservient to secular law, even in the matter of quite petty crimes. Despite a Papal Interdict and the threat of French or Spanish intervention, Venice held to its principles and won the dispute.
  • Provveditori ai beni Inculti: -25 land and naval attrition
    Roughly translated, “the supervisors for making untilled land better”, these officials helped expand the agricultural base of Venice and her nearby possessions, reclaiming fertile land in the service of the state.

When Venice has unlocked its national ideas, they get a +50% power bonus to their galleys. Venice is a country designed around trade and naval power, controlling the Mediterranean. With their high defense against spies and lowered stability cost, they are less vulnerable to covert actions. If you can get to the higher National Ideas, the reduction of maintenance and naval attrition gives Venice a chance to build a colonial empire.


Genoa

Genoa has been nicknamed la Superba due to its glorious past and being the birthplace of Christopher Columbus. Dark times did reign where The Black Death struck hard on both Genoa and it also lost Sardinia to Aragon, Corsica to internal revolt and its Middle Eastern, Eastern European and Asia Minor colonies to the Ottoman Empire.

However Genoa rose from the shadows and was able to stabilize its position as it moved into the sixteenth century, eventually taking cover as a satellite of the Spanish Empire. Under the resulting economic recovery, many aristocratic Genoese families amassed tremendous fortunes. The practices Genoa developed in the Mediterranean were crucial in the exploration and exploitation of the New World. Christopher Columbus, who was a native of Genoa, donated one-tenth of his income from the discovery of the Americas for Spain to the Bank of Saint George in Genoa.
Will you be able to make your empire rise from the dark past or will you struggle in the race for the fortunes of the New World?

The Genoese strategic position is not as great to start as that of Venice. First, its overseas territories on the Black Sea will mean fighting the inevitable defensive war far from home, beyond the bottleneck of the Dardanelles. Second, it is more vulnerable to a Milanese attack than Venice, behind its sea walls, and faces a strong France not too far away. But it has a very strong navy, easy dominance over its local trade node compared to the tiny city states of Italy to its East and there are enough strong and mid-power states not too far away to make alliances useful.

Genoese Events
Genoa had only one historical event in Europa Universalis II, and while they are not on the level of Venice now, they have been given about a dozen events, including a small but interesting chain on Andrea Doria, the great admiral and re-founder of the Genoese republic. Does the republic need this great son, or is it too risky to bring this ambitious and talented soldier into the bosom of the state?

Genoese National Ideas
Genoa starts with +10% to their trade efficiency, and a -0.5% reduction on interest payments on loans. With a base of 4% on loans, this is a rather powerful tradition to have.
  • Reunited Genoa: -10% Stability Cost
    Genoa is still recovering from the collapse of its Eastern outposts. The Republic has to regroup and refocus on its regional power for now.
  • Lessons of Chiogga: +0.5 Naval Morale
    Once the greatest naval power in the Mediterranean, Genoa’s crushing defeat at the hands of Venice at Chioggia in 1380 humiliated and crippled Genoese influence east of Naples. But a smart admiral takes cues from the past to improve the future.
  • Genoese Trade: +10% trade power in foreign trade nodes
    Centuries of trading experience made Genoa an economic power even as her political star continued to fade through the centuries.
  • The Genoese Arsenal: -33% Galley Cost
    Like Venice, Genoa is a galley fleet to begin with. Use these ships to maintain your power as long as you can.
  • Overhauled Bureaucracy: +10% Tax Modifier.
    On the restoration of Genoan indepdence, Andrea Doria reconstituted the Genoan Republic in 1528, reducing the chances for factional rivalry and strengthening the hand of the aristocrats by dividing power among “clans”. This greatly strengthened the state.
  • Office of the Grand Admiral: +33% Naval Force Limit
    The highest military office in a maritime republic, the Grand Admiral can call on the resources of the state to support his grand ambitions.
  • Standardization of Designs: 10% faster ship construction.
    Shipbuilding became much more efficient as the centuries wore on, and standardization of measurements and materials made it possible for a small state like Genoa to keep its fleet afloat.

When Genoa is fully powered up, they get 33% cheaper naval maintenance. Genoa is a country that can punch above its weight when it comes to naval capacity (with morale and construction bonuses), while also being a good trade power. Since naval power and trade power go more tightly hand in hand in Europa Universalis IV, this is a sensible path for Genoa to stay on. If Genoa does decide to build a land empire, it can use its fleet to block amphibious landings to choke off enemy ports, but it will need further ideas to compete on even footing off the seas.

Bonus Feature: Annexation & Integration
Annexation – that most powerful of diplomatic tools. We have changed how annexation and integration works in Europa Universalis IV. So say good bye to that thrilling gameplay mechanic of sending a diplomat to a vassal, asking for annexation, hoping they answer yes, and then, if they don’t, repeating this amazingly fun experience until they have answered yes (all the while sending enough money to keep diplomatic relations high enough). Yeah, I know you will miss it as much as I will.

Clearly, this repeated action was annoying and could be simplified since all you’re really doing is sending envoy after envoy until the annexation works. So, to reflect that action but with fewer steps, to annex a vassal (or integrate member of a personal union), you need to send a diplomat on that mission to that country. This is one of those diplomatic actions that your envoy will keep doing until the job is done or he is recalled. Progress towards annexation will slowly tick up, based on factors such as the stability of target, how long they have been a vassal, your diplomatic reputation (formerly known as diplomatic skill), the size of target and other minor factors. Annexing a small vassal can take between 5 and 20 years depending on who is annexing whom.


To get a bit of flavor to go with this dev diary on how it is to actually play as Venice;

I recommend that you read this lovely article from the Paradox Interactive Convention:
Europa Universalis IV: The betrayal of Venice at Destructoid
A tale of greed, rebellion, and lost glory
“Being a gentleman (the worst trait for an EU player), I said I'd be happy to team up with someone and share responsibility for whatever mess we found ourselves in. So I had joint command of wealthy Venice with Rock, Paper, Shotgun's Adam Smith.
Our plan was a simple one: drown in gold. That we actually ended up drowning in blood and rebellions just goes to show that no plan survives the first five minutes in EUIV, especially when other human players are thrown into the mix. “
http://www.destructoid.com/europa-universalis-iv-the-betrayal-of-venice-244854.phtml

And here is a new interview with Thomas "Besuchov" Johansson, project lead at Europa Universalis IV, enjoy!
http://www.youtube.com/watch?v=wFV-4VArLVg
视频已转:http://bbs.52pcgame.net/oldbbs/thread-473316-1-1.html

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【EU4】开发日志20——双城记 欢迎来到EU4开发日志20,这次我们将要给你们讲两个伟大城市的故事——一段地中海贸易的传奇以及为了控制它引发的竞争。我们要介绍热那亚与威尼斯,意大利的贸易之都~ 这两个国家都以商人共和政体开局,并因此获得+10%的贸易力、+5%的贸易效率,以及一个额外的商人。这两个国家都是坚不可摧的贸易强国,但是在你手里,谁知道他们的命运走向何方? 两国其他共同点还包括一个国家决议:确立海上 ...
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发表于 2013-2-15 19:16:02 |只看该作者
本帖最后由 zyl910 于 2013-2-16 22:51 编辑

【EU4】开发日志20——双城记

欢迎来到EU4开发日志20,这次我们将要给你们讲两个伟大城市的故事——一段地中海贸易的传奇以及为了控制它引发的竞争。我们要介绍热那亚与威尼斯,意大利的贸易之都~

这两个国家都以商人共和政体开局,并因此获得+10%的贸易力、+5%的贸易效率,以及一个额外的商人。这两个国家都是坚不可摧的贸易强国,但是在你手里,谁知道他们的命运走向何方?

两国其他共同点还包括一个国家决议:确立海上霸权。会在两国形成一个殖民帝国后,给予巨大的海军和贸易力加成。

威尼斯
坐落在亚德里亚海的威尼斯与拜占庭还有穆斯林世界有着广泛的贸易。在历史上,威尼斯长期的衰落始于15世纪。当哥伦布发现了新大陆,葡萄牙人开发了去印度的海上航线,威尼斯对于陆上丝绸之路的垄断以及东地中海港口的重视便变得毫无意义,从根本上打击了威尼斯的财路。
紧跟着葡萄牙的还有法兰西、英格兰以及荷兰。威尼斯的桨帆在游弋大洋这方面并不擅长。由于没有足够庞大的航海舰队,威尼斯在殖民竞赛中被甩在了后面。

所以问题就是,你是否能够改变历史来组织这个缓慢的衰落,并且维持威尼斯贸易强国的地位?
事实上,1444年开始的威尼斯拥有着令人羡慕的战略优势。威尼斯在亚德里亚海沿岸以及动地中海拥有大片领土,并且拥有克里特岛作为支撑其海军的绝佳基地。在当时,只有奥斯曼的舰队可以挑战威尼斯在这一地区的霸权。强大的海军对于身处岛屿的威尼斯非常重要:只要威尼斯的桨帆控制住亚德里亚海,敌国的军队便几乎不可能越过大海去围攻威尼斯城。

威尼斯的海军力量以及对亚德里亚海的统治,意味着她也掌控着这一地区的贸易要点。这是游戏早期最富裕的贸易要点之一。数世纪对外交以及海军的投资来确保控制油水很多的东方贸易。

威尼斯的事件
威尼斯在EU2这个重视事件的EU系列游戏中事件很少。EU2中威尼斯继承了塞浦路斯岛,体验了与奥斯曼帝国关系的恶化,但也仅此而已了。EU4中,我们给予了威尼斯一定数量的有趣的历史事件来深刻充实威尼斯的游戏体验。这些事件包括如何应对教廷对威尼斯的宗教审查,以及“犹太人区”这个名词的来历。

威尼斯的国家理念
威尼斯一开始便拥有在异国贸易关键点(虽然我怎么看都觉得trade node几乎就是EU3中的trade center,贸易中心,但出于翻译角度,我这样称呼)+10%的贸易力(似乎是贸易竞争力的意思)。以及+10%的贸易效率。

威尼斯兵工厂:桨帆花费-33%
地中海,桨帆和三桅帆船会在一段时期作为海上的霸主。历史上,威尼斯强大的海军力量意味着组建一支前所未有的桨帆舰队。

印刷工业:+1外交官
15世纪大部分时间里,威尼斯由其开放的文化以及优质的纸张,使其成为想要出版的学者与作家的中心。

海外领土:+10%贸易收入
The Stato da Mar是威尼斯对意大利本土以外领土的称呼。这些领地由威尼斯当局中的一个单位进行管辖,使对他们的管理更加有效率。

征兵制度:-33%海军维持费
威尼斯在自己的帆船上并不使用奴隶,二世习惯于去达尔马提亚地区招募农民与村民来组建自己的海军。而且每一艘威尼斯商船都要保有一定数量的武器来维持威尼斯的霸权。

保卫法律:-10%稳定花费
17世纪初,威尼斯在“神职人员是否要遵从世俗法律”这个问题上冒犯了梵蒂冈。虽然教皇对威尼斯发布了停止教权的禁令,并以法国和西班牙的介入相威胁,威尼斯仍坚持自己的原则,赢得了这场争端。

Provveditori ai beni Inculti:-25的陆地与海洋损耗
粗略地翻译,即为:使荒地变好的顾问。这些官员帮助扩大威尼斯及其其他领地的农业基础,开垦土地为国家服务。

当威尼斯解锁了所有国家理念,会对帆船有+50%的力量加成。威尼斯是一个被设计为控制地中海,拥有海军及贸易霸权的国家。由于他们很高的间谍防御以及低的回稳费用,他们相对其他国家更不怕卑劣的勾当。如果你能解锁高级理念,那么维护费以及损耗的减少会让威尼斯有机会建立一个殖民帝国。

楼上有好人菌说要翻译热那亚~我就休息了~




译者:oksklok(#9楼)
热那亚

       由于热那亚辉煌的过去,还因克里斯托弗•哥伦布诞生于此,这座城市被爱称为la Superba(人类骄傲)。但它也曾有过黑暗的时期:黑死病给了热那亚重大的打击,它还被阿拉贡夺去了撒丁岛,国内的起义占领了科西嘉岛,另外奥斯曼帝国还夺走了它在中东、东欧和亚洲的殖民地。

       然而热那亚还是从阴影之中复活了并稳定住了自己的地位。现在到了16世纪,热那亚最终以一个西班牙帝国的卫星国的身份韬光养晦着。经过了长期的经济复苏,众多热那亚贵族家庭积累了庞大的财富。热那亚在地中海中所起到的作用,在对新大陆的探索和开发上是至关重要的。克里斯托弗•哥伦布是热那亚本地人,他把西班牙因发现美洲而给予他的的酬劳的十分之一捐给了热那亚的圣乔治银行。

       你会让你的帝国从黑暗的过去中重新崛起呢,还是会为新世界的财富竞争而拼搏呢?

       热那亚开局的的战略位置并不如威尼斯那么好。首先,它在黑海的领土意味着在达达尼尔海峡的另一边,一场远离祖国的保卫战是不可避免的。其次,它比有着大海做城墙的威尼斯更容易受米兰人的进攻,而且还需要面对并不遥远的法国的强大威胁。但是热那亚有着非常强大的海军,与意大利东部的微型城邦相比更容易支配本国的贸易中心,另外在它的附近有足够多的中型势力来进行合纵连横。

热那亚的事件

       热那亚在《欧陆风云2》中只有一个历史事件,虽然在本作中它的历史事件数量和威尼斯相比仍不在一个数量级上,但我们还是给了它差不多一打的时间,还包括一个不大但是很有趣的事件:对伟大的海军上将和热那亚共和国的再造者安德烈亚•多里亚的宣称。共和国需要这个优秀的年轻人吗?还是说将这个多才多艺但又野心勃勃的士兵带入国内太过冒险了呢?

热那亚的国家理念

热那亚开局享受贸易效率10%的加成,还有贷款利息0.5%的减成。在4%的贷款利息的基础上,这是一个相当有力的光荣传统。

重建的热那亚:稳定花费-10%
热那亚仍处于从东部边境的崩溃中恢复的时期。共和国需要进行重组,并暂时将注意力重新放在本地。

基奥贾的教训:海军士气+0.5
1380年,曾经地中海最强大的热那亚海军在基奥贾惨败于威尼斯之手,这是热那亚的耻辱,也降低了热那亚在那不勒斯东部的影响力。但是一位英明的海军上将从过去中吸取了教训,并将之应用于更好的未来。

热那亚的贸易:在国外贸易中心的贸易能力+10%
几个世纪的贸易经验使热那亚成为一个经济强国,尽管它的政治影响力在几百年中持续减弱。

热那亚的兵工厂:船只花费-33%
与威尼斯类似,热那亚开局有着一支桨帆舰队。用这些舰船来尽可能长地保持你的实力。

大幅改善的官僚机构:税收修正+10%
热那亚重新独立后,安德烈亚•多里亚于1528年再造热那亚共和国,降低了**的可能性,并以分权于“宗族”的方式加强了贵族的支持。这一举措大大增强了国家的实力。

伟大海军上将的指挥部:海军上限+33%
这是一个沿海国家的最高军事指挥部,伟大的海军上将可以募集全国的资源来支持他的宏大野心。

设计标准化:造船速度+10%
随着时间的流逝,造船业的效率已经大大提高,而且度量衡和材料的标准化使热那亚这样的小国维持一支舰队成为可能。

       当热那亚被彻底动员时,海军维护费将有33%的优惠。热那亚是一个海军生产力可以超越实际的国家(因其高昂的士气和建设奖金),也是一个强大的贸易势力。由于海军实力和贸易势力在《欧陆风云4》中的联系变得更加紧密,这是一个热那亚发展的明智路线。如果热那亚真的要建立一个陆地帝国的话,它可以利用他的舰队来阻止两栖登陆并封锁敌人的港口, 但即便是离开海洋一步,都需要进一步地花费心思。
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52MOD勋章

藤椅
发表于 2013-2-15 19:16:19 |只看该作者
本帖最后由 zyl910 于 2013-3-1 19:35 编辑

Europa Universalis IV(欧陆风云4)
预定2013年第3季度发售。

http://www.paradoxplaza.com/games/europa-universalis-iv
http://forum.paradoxplaza.com/forum/forumdisplay.php?731-Europa-Universalis-IV



相关帖子
~~~~~~~~

Europa Universalis IV - Development Diary #0 - Our Vision(我们的愿景)
http://bbs.52pcgame.net/oldbbs/thread-461852-1-1.html
http://bbs.52pcgame.info/forum.php?mod=viewthread&tid=58
http://hi.baidu.com/zyl910/item/4e8530d86b9ebeec3dc2cb90
http://tieba.baidu.com/p/1832310792


【欧陆风云4】开发日志重点集中贴
http://bbs.52pcgame.net/oldbbs/thread-472124-1-1.html


【视频】Europa Universalis IV Announced(欧陆风云4宣布)
http://hi.baidu.com/zyl910/item/c2964cdfc119ddeb54347f97


【视频】Europa Universalis IV: The Original Grand Strategy Game(gamespot视频)
http://hi.baidu.com/zyl910/item/f5ca2521337fb58c9d63d111


【视频】EU4在Gamescom 2012最新的2个访谈视频
http://hi.baidu.com/zyl910/item/eaab854a679f07e81e19bcb3


Europa Universalis IV – Developer Diary 1 – The world is at your feet(世界在你脚下)
http://bbs.52pcgame.net/oldbbs/thread-461854-1-1.html
http://hi.baidu.com/zyl910/item/abe4a5399469acbb633affdb


Europa Universalis IV dev diary 2 –The purge & all cards on the table(重新洗牌)
http://bbs.52pcgame.net/oldbbs/thread-461855-1-1.html
http://bbs.52pcgame.info/forum.php?mod=viewthread&tid=209
http://hi.baidu.com/zyl910/item/fceef305375851e2f45ba6b7
http://tieba.baidu.com/p/1861341048


Europa Universalis IV – Development Diary 3 – Your envoys are awaiting your orders!(您的特使正等待您的命令!)
http://bbs.52pcgame.net/oldbbs/thread-461856-1-1.html
http://bbs.52pcgame.info/forum.php?mod=viewthread&tid=241
http://hi.baidu.com/zyl910/item/69e957513b97480be7c4a5ed
http://tieba.baidu.com/p/1875202533


Europa Universalis IV: Developer diary 4: Your Economy is about to change(经济的改变)
http://bbs.52pcgame.net/oldbbs/thread-461858-1-1.html
http://bbs.52pcgame.info/forum.php?mod=viewthread&tid=264
http://hi.baidu.com/zyl910/item/6f9d691a6070ac9d98ce3372
http://tieba.baidu.com/p/1889511013


EU4: 国家重要程度等级划分(Tier 1 - Tier 4)
http://bbs.52pcgame.net/oldbbs/thread-463534-1-1.html


Europa Universalis IV: Developer diary 5: The Return of the Kings(王者归来)
http://bbs.52pcgame.net/oldbbs/thread-462399-1-1.html
http://hi.baidu.com/zyl910/item/420c7cbf95726a77244b090c
http://tieba.baidu.com/p/1902820904


Europa Universalis IV – Development Diary 6 – Do you have any idea about it?(国家理念)
http://bbs.52pcgame.net/oldbbs/thread-462948-1-1.html
http://hi.baidu.com/zyl910/item/7c34cf25e11aacd60e37f9f7
http://tieba.baidu.com/p/1917919621


Europa Universalis IV – Development Diary 7 – And did those feet in ancient time....(远古的脚步)(英国)
http://bbs.52pcgame.net/oldbbs/thread-463504-1-1.html
http://hi.baidu.com/zyl910/item/5e313a569c8dfa11abf6d705
http://tieba.baidu.com/p/1931758719


Europa Universalis IV Developer diary 8 - With God on Your Side?(神在你身边吗)
http://bbs.52pcgame.net/oldbbs/thread-464058-1-1.html
http://hi.baidu.com/zyl910/item/d957d1c56690773098b498e4
http://tieba.baidu.com/p/1945237757


Europa Universalis IV Developer Diary 9 - It's a rich man's world...(这是有钱人的世界)
http://bbs.52pcgame.net/oldbbs/thread-464582-1-1.html
http://hi.baidu.com/zyl910/item/f867f1564b6fc3cdd2e10cef
http://tieba.baidu.com/p/1959283647


[EU4] King for an hour (国王一小时)
http://bbs.52pcgame.net/oldbbs/thread-465006-1-1.html
http://hi.baidu.com/zyl910/item/c2652d98b3d87149f042155d
http://tieba.baidu.com/p/1972138421


Europa Universalis IV Developer Diary 10 - It all belongs to Mother Russia...(俄罗斯)
http://bbs.52pcgame.net/oldbbs/thread-465086-1-1.html
http://hi.baidu.com/zyl910/item/f718f8a57b6bba9c151073f4
http://tieba.baidu.com/p/1975072846


Europa Universalis IV Developer Diary 11 - The Cost & Reward for Technology(科技)
http://bbs.52pcgame.net/oldbbs/thread-465589-1-1.html
http://hi.baidu.com/zyl910/item/67f0bd1c6ababfe75f53b1ff
http://tieba.baidu.com/p/1990629048


【视频】Europa Universalis IV - Developer Walkthrough at Gamespot(开发者演示视频)
http://bbs.52pcgame.net/oldbbs/thread-466155-1-1.html


Europa Universalis IV Wallpapers up for grabs!(桌面壁纸)
http://bbs.52pcgame.net/oldbbs/thread-466043-1-1.html


Europa Universalis IV – Developer Diary 12 - Dominium Maris Baltici(波罗的海霸权)(瑞典)
http://bbs.52pcgame.net/oldbbs/thread-466039-1-1.html
http://hi.baidu.com/zyl910/item/ce7bb5fa9de2cd4a922af258
http://tieba.baidu.com/p/2004942081


Europa Universalis IV Developer diary 13 – FREEEDOM!(自由)
http://bbs.52pcgame.net/oldbbs/thread-466626-1-1.html
http://hi.baidu.com/zyl910/item/789271564b6fc3cdd3e10ce5
http://tieba.baidu.com/p/2018467426


Europa Universalis IV Developer diary 14 – Nobody expects the...(西班牙)
http://bbs.52pcgame.net/oldbbs/thread-467126-1-1.html
http://hi.baidu.com/zyl910/item/ce871e3d1955f6f4a8842886
http://tieba.baidu.com/p/2032253757


Europa Universalis IV Developer diary 15 - Et tu Brute?(还有你吗,布鲁图?)(米兰)
http://bbs.52pcgame.net/oldbbs/thread-467789-1-1.html
http://hi.baidu.com/zyl910/item/47b7fa95026a07d97a7f0142
http://tieba.baidu.com/p/2045921228


【视频】Europa Universalis IV - Community Trailer(欧陆风云4预告片)
http://bbs.52pcgame.net/oldbbs/thread-468309-1-1.html


May I tempt you with a few EU4 Alpha Screenshots?(EU4内测版截图)
http://bbs.52pcgame.net/oldbbs/thread-468310-1-1.html


Europa Universalis IV: The Special Christmas Bonus Development Diary(特别的圣诞节开发日志)
http://bbs.52pcgame.net/oldbbs/thread-469883-1-1.html
http://hi.baidu.com/zyl910/item/c01a7339f0a2fa483075a1c4
http://tieba.baidu.com/p/2059591266


【视频】Europa Universalis IV Interview with King live at GameReactor(GRTV的视频访谈)
http://bbs.52pcgame.net/oldbbs/thread-471355-1-1.html
http://bbs.52pcgame.net/oldbbs/thread-471610-1-1.html


Europa Universalis IV Developer diary 16 - Vive la France!(法兰西万岁!)
http://bbs.52pcgame.net/oldbbs/thread-471527-1-1.html
http://hi.baidu.com/zyl910/item/4f2a8ed105f6c1dd241f400a
http://tieba.baidu.com/p/2095454718


Europa Universalis IV Developer diary 17 – Honey, don’t you want to talk about it?(甜心~你不想聊聊吗?)(外交)
http://bbs.52pcgame.net/oldbbs/thread-472161-1-1.html
http://hi.baidu.com/zyl910/item/2c12495e17667a968d12ede9
http://tieba.baidu.com/p/2107579758
http://tieba.baidu.com/p/2107652557


Europa Universalis IV Developer diary 18 – Sail away with me!(帆随我行)(葡萄牙)
http://bbs.52pcgame.net/oldbbs/thread-472737-1-1.html
http://hi.baidu.com/zyl910/item/b395cc39d7a5d9f1e6bb7a62
http://tieba.baidu.com/p/2119960448

Europa Universalis IV: Developer diary 18 - Part II - Colonisation Clarification(殖民的说明)
http://bbs.52pcgame.net/oldbbs/thread-472911-1-1.html
http://hi.baidu.com/zyl910/item/53afad3c91534c22b2c0c582
http://tieba.baidu.com/p/2123340780


【视频】Europa Universalis IV Video Developer Diary: Technology(科技)
http://bbs.52pcgame.net/oldbbs/thread-473316-1-1.html


【视频】Europa Universalis IV at Paradox Convention 2013(2013年Paradox冰岛年会上的EU4预告片)( Europa Universalis IV: World Map Trailer)
http://bbs.52pcgame.net/oldbbs/thread-473418-1-1.html


Europa Universalis IV Developer diary 19 – War has never been so much fun...(战争从未这样有趣!)
http://bbs.52pcgame.net/oldbbs/thread-473782-1-1.html
http://hi.baidu.com/zyl910/item/928b6da593a8bef415329b88
http://tieba.baidu.com/p/2154252357


Europa Universalis IV Developer diary 20 - A Tale of Two Cities(双城记)(威尼斯&热那亚)
http://bbs.52pcgame.net/oldbbs/thread-474214-1-1.html
http://hi.baidu.com/zyl910/item/a8f88519c7b8b3faddeeca66
http://tieba.baidu.com/p/2165101179


No devdiary today because of sickness...(因为病了,2013-02-22没有开发日志)
http://bbs.52pcgame.net/oldbbs/thread-474943-1-1.html


Europa Universalis IV Development Diary 21: Leaders & Mercenaries(将领&雇佣兵)
http://bbs.52pcgame.net/oldbbs/thread-475889-1-1.html
http://hi.baidu.com/zyl910/item/b58dc0464b24d80cc016133a
http://tieba.baidu.com/p/2188696797




无开发日志——
2012-12-28:圣诞节。http://forum.paradoxplaza.com/forum/content.php?1224-Europa-Universalis-IV-The-Special-Christmas-Bonus-Development-Diary
2013-01-04:圣诞节。
2013-02-01:冰岛会议。http://forum.paradoxplaza.com/forum/showthread.php?663697-Sorry-no-written-devdiary-this-week!-(
2013-02-22:病了。http://forum.paradoxplaza.com/forum/showthread.php?669535-No-dev-diary-on-22nd-of-Februari..
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从EU到VIC,永无止尽的剿匪大将军

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板凳
发表于 2013-2-15 20:14:07 |只看该作者
呼唤@jack
在肥婆2中,林登万和林登图两兄弟创业当老板,再也不用自己搞革命,还多许多分公司。培养了无数优秀将军,大大提高叛乱效率,肥婆系列其实就是林家兄弟创业史啊。
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报纸
发表于 2013-2-15 20:35:33 来自手机 |只看该作者
哈哈前排..           
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发表于 2013-2-15 20:36:24 来自手机 |只看该作者
回去看。      再占一楼
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发表于 2013-2-15 21:17:04 |只看该作者
这次日志也太长了吧。。。两个国家的日志。。。
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发表于 2013-2-15 21:34:58 |只看该作者
jack3454 发表于 2013-2-15 21:17
这次日志也太长了吧。。。两个国家的日志。。。

合作一下?
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发表于 2013-2-15 22:59:00 |只看该作者
热那亚

       由于热那亚辉煌的过去,还因克里斯托弗•哥伦布诞生于此,这座城市被爱称为la Superba(人类骄傲)。但它也曾有过黑暗的时期:黑死病给了热那亚重大的打击,它还被阿拉贡夺去了撒丁岛,国内的起义占领了科西嘉岛,另外奥斯曼帝国还夺走了它在中东、东欧和亚洲的殖民地。

       然而热那亚还是从阴影之中复活了并稳定住了自己的地位。现在到了16世纪,热那亚最终以一个西班牙帝国的卫星国的身份韬光养晦着。经过了长期的经济复苏,众多热那亚贵族家庭积累了庞大的财富。热那亚在地中海中所起到的作用,在对新大陆的探索和开发上是至关重要的。克里斯托弗•哥伦布是热那亚本地人,他把西班牙因发现美洲而给予他的的酬劳的十分之一捐给了热那亚的圣乔治银行。

       你会让你的帝国从黑暗的过去中重新崛起呢,还是会为新世界的财富竞争而拼搏呢?

       热那亚开局的的战略位置并不如威尼斯那么好。首先,它在黑海的领土意味着在达达尼尔海峡的另一边,一场远离祖国的保卫战是不可避免的。其次,它比有着大海做城墙的威尼斯更容易受米兰人的进攻,而且还需要面对并不遥远的法国的强大威胁。但是热那亚有着非常强大的海军,与意大利东部的微型城邦相比更容易支配本国的贸易中心,另外在它的附近有足够多的中型势力来进行合纵连横。

热那亚的事件

       热那亚在《欧陆风云2》中只有一个历史事件,虽然在本作中它的历史事件数量和威尼斯相比仍不在一个数量级上,但我们还是给了它差不多一打的时间,还包括一个不大但是很有趣的事件:对伟大的海军上将和热那亚共和国的再造者安德烈亚•多里亚的宣称。共和国需要这个优秀的年轻人吗?还是说将这个多才多艺但又野心勃勃的士兵带入国内太过冒险了呢?

热那亚的国家理念

热那亚开局享受贸易效率10%的加成,还有贷款利息0.5%的减成。在4%的贷款利息的基础上,这是一个相当有力的光荣传统。

重建的热那亚:稳定花费-10%
热那亚仍处于从东部边境的崩溃中恢复的时期。共和国需要进行重组,并暂时将注意力重新放在本地。

基奥贾的教训:海军士气+0.5
1380年,曾经地中海最强大的热那亚海军在基奥贾惨败于威尼斯之手,这是热那亚的耻辱,也降低了热那亚在那不勒斯东部的影响力。但是一位英明的海军上将从过去中吸取了教训,并将之应用于更好的未来。

热那亚的贸易:在国外贸易中心的贸易能力+10%
几个世纪的贸易经验使热那亚成为一个经济强国,尽管它的政治影响力在几百年中持续减弱。

热那亚的兵工厂:船只花费-33%
与威尼斯类似,热那亚开局有着一支桨帆舰队。用这些舰船来尽可能长地保持你的实力。

大幅改善的官僚机构:税收修正+10%
热那亚重新独立后,安德烈亚•多里亚于1528年再造热那亚共和国,降低了**的可能性,并以分权于“宗族”的方式加强了贵族的支持。这一举措大大增强了国家的实力。

伟大海军上将的指挥部:海军上限+33%
这是一个沿海国家的最高军事指挥部,伟大的海军上将可以募集全国的资源来支持他的宏大野心。

设计标准化:造船速度+10%
随着时间的流逝,造船业的效率已经大大提高,而且度量衡和材料的标准化使热那亚这样的小国维持一支舰队成为可能。

       当热那亚被彻底动员时,海军维护费将有33%的优惠。热那亚是一个海军生产力可以超越实际的国家(因其高昂的士气和建设奖金),也是一个强大的贸易势力。由于海军实力和贸易势力在《欧陆风云4》中的联系变得更加紧密,这是一个热那亚发展的明智路线。如果热那亚真的要建立一个陆地帝国的话,它可以利用他的舰队来阻止两栖登陆并封锁敌人的港口, 但即便是离开海洋一步,都需要进一步地花费心思。
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143

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2

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3942

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少校

UID
748070
阅读权限
100
注册时间
2012-2-23
积分
3942 个
金钱
27025 Pb
存款
0 Pb
臭鸡蛋
37 斤
切糕
56 斤
贡献
0
10#
发表于 2013-2-15 23:21:36 |只看该作者
壮哉我大威尼斯
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63

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2

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345

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军士长

UID
326685
阅读权限
60
注册时间
2008-10-8
积分
345 个
金钱
1062 Pb
存款
0 Pb
臭鸡蛋
0 斤
切糕
1 斤
贡献
0
11#
发表于 2013-2-15 23:28:56 |只看该作者
感谢二位

玩这2个势力简直是本末倒置

正式玩的时候可以考虑收作附庸,、
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264

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1

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2954

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版主

UID
391570
阅读权限
200
注册时间
2009-3-1
积分
2954 个
金钱
107717 Pb
存款
0 Pb
臭鸡蛋
18 斤
切糕
52 斤
贡献
5
12#
发表于 2013-2-16 00:14:38 |只看该作者
威尼斯万岁
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36

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3

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1910

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上尉

觜--白虎第六宿

UID
308287
阅读权限
90
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2008-9-11
积分
1910 个
金钱
7173 Pb
存款
0 Pb
臭鸡蛋
6 斤
切糕
73 斤
贡献
0

52MOD勋章

13#
发表于 2013-2-16 01:26:09 |只看该作者
終於輪到海之女王的日誌了
伍觜
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43

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4

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1579

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UID
696884
阅读权限
90
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2011-5-31
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1579 个
金钱
3194 Pb
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0 Pb
臭鸡蛋
1 斤
切糕
14 斤
贡献
0
14#
发表于 2013-2-16 08:28:49 来自手机 |只看该作者
两个不错的国家,赞~
来自: iPhone客户端
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280

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2

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6942

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UID
112276
阅读权限
200
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2007-12-7
积分
6942 个
金钱
592167 Pb
存款
100403 Pb
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6 斤
切糕
243 斤
贡献
9

52MOD勋章

15#
发表于 2013-2-16 22:53:08 |只看该作者
感谢jack3454和oksklok的翻译。已合并至2楼。
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33

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5

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1013

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UID
19059
阅读权限
90
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2006-8-21
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1013 个
金钱
2101 Pb
存款
25000 Pb
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1 斤
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23 斤
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0
16#
发表于 2013-2-17 01:58:48 |只看该作者
eu3 aoc化中~~~
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26

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2

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1532

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上尉

想吃流量的老鼠

UID
369527
阅读权限
90
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2009-1-5
积分
1532 个
金钱
3453 Pb
存款
16000 Pb
臭鸡蛋
0 斤
切糕
15 斤
贡献
0
17#
发表于 2013-2-17 03:59:03 |只看该作者
吊死威尼斯,拳打热那亚
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3

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2

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110

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中士

UID
434732
阅读权限
40
注册时间
2009-6-15
积分
110 个
金钱
618 Pb
存款
0 Pb
臭鸡蛋
0 斤
切糕
0 斤
贡献
0
18#
发表于 2013-2-18 17:31:04 |只看该作者
只希望EU4能将海军—贸易的作用加强一些。。。否则这两个国家还是弱势啊
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5

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3

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376

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UID
375174
阅读权限
60
注册时间
2009-1-17
积分
376 个
金钱
8397 Pb
存款
10000 Pb
臭鸡蛋
1 斤
切糕
10 斤
贡献
0

社区QQ达人

19#
发表于 2013-2-18 17:44:11 |只看该作者
占楼留名。
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0

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2

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66

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下士

UID
700466
阅读权限
30
注册时间
2011-6-17
积分
66 个
金钱
216 Pb
存款
0 Pb
臭鸡蛋
0 斤
切糕
0 斤
贡献
0
20#
发表于 2013-2-25 01:33:52 |只看该作者
北意大利,好肥的大学城
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