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[欧陆风云EU4] EU4: Developer diary 8 - With God on Your Side?(神在你身边吗)

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发表于 2012-10-26 18:30:05 |只看该作者 |倒序浏览
http://forum.paradoxplaza.com/forum/content.php?1150-Europa-Universalis-IV-Developer-diary-8-With-God-on-Your-Side&s=af9f32aea07d83bd2bc11b8edd235d7c
http://forum.paradoxplaza.com/forum/showthread.php?642206-Europa-Universalis-IV-Developer-diary-8-With-God-on-Your-Side&s=74465d52aeeb9b2dd00dd379917376f3&p=14531109#post14531109

Europa Universalis IV Developer diary 8 - With God on Your Side?
by Johan
Published on 26-10-2012 11:52

Welcome to a new developer diary for Europa Universalis IV and this week we say our prayers and address the often touchy subject of religions!
Religion has always been an important part of the Europa Universalis series and we've never shied away from modeling it, as delicate as it can be sometimes.
But face it – you can't have a truly deep game about this time period that doesn't try to treat religion with the importance it had over the time span of Europa Universalis IV.

This is the era when the Catholic Church sponsored great works of art while forcibly converting any non-Christians in Iberia. This game will see that same church splinter as corruption and argument over the power of the church gives rise to new interpretations of the word of Christ. The Orthodox Church helps engineer the rise of stable dynasty in Russia, and India sees one of the world's oldest faiths try to co-exist with the Muslim rulers that claim her. Not to mention the force of religion in the campaigns of exploration and conquest.
But in Europa Universalis, history is not destiny, so the religion you choose to follow is vital both in the relations to other countries and to your people.

Each religion matters
The religion that your country follows and how tolerant it is of other faiths is of paramount importance. Your religions will have an effect your diplomatic actions and countries of mutually accepted religions will have a better chance of reaching agreements with each other. Tolerance is also connected to the risk of revolt inside your empire. Provinces of untolerated religions are more likely to revolt against you; they do not share your faith, and so have no religious obligation to obey, and are likely to be dissatisfied with your religious decisions. As the empire builder, you have some control over things by having the option to change your state religion. You need to make religious decisions that may impact your internal and external religious relations, and, of course, you can send missionaries to convert infidel or heretic provinces to your country’s state religion.

Changed Effects of every religion
For Europa Universalis IV, we have changed the effects of every religion. Some religions will keep their traditional bonuses, like morale boost for Shiite Islam and trade boosts for Reformed Christianity. But a lot of new effects have been introduced, as well. For example, both Sunni and Shiite Islam have a larger chance of producing an heir, and therefore maintaining their legitimacy. One big change from earlier games in the series is no religion will give you a free colonist bonus, as was the case for Protestantism in previous titles.

Unique Abilities to Religions
The guiding idea is to make each religions feel unique to play. Except for matters of colonization, conversion or risk of schism, there wasn't much about religious matters in Europa Universalis III that you could point to and say “This is what an Orthodox country looks like.” Let's start with the familiar starting European faiths, since those are the ones that most people end up playing with. We have focused on developing three unique mechanics for Catholic, Orthodox and the Muslim religions.

Catholics
Roman Catholics have a special challenge because they have the intricacies of the papacy to deal with. The Catholic hierarchy is led by the Pope and includes cardinals, and bishops. Europa Universalis III represented this with a curia - the system of reserved positions used to designate the administrative apparatus of the Roman Catholic Church, and more specifically, the Vatican. You could bribe the cardinals in the Curia to support your cause and if you took control of the Curia by having the most influence, then you would get a few bonuses here and there. The Papacy in Europa Universalis IV is rather different and, we think, improved.

First of all, the seven cardinals who make up the curia cannot be swayed. Still, the country with most cardinals in the curia is the Papal Controller. The person controlling the curia will gain a few bonuses including prestige and an additional diplomat. Given the scarcity of diplomatic envoys in Europa Universalis IV, this can be a hefty reward.

How do you get control of the curia if you can't bribe the holy men? There are now five cardinals on the outside, waiting to get in to the curia once another Cardinal dies. These cardinals can be swayed by investing your existing papal influence into them. So you are, in effect, spending assets on the chance that a cardinal you support will get promoted. Of course, you don't know how much others have invested in that cardinal so you could be wasting influence, and he may not live long enough to enter the curia anyway. But we hope that the prestige and diplomatic bonus make the curia a prize you cannot entirely neglect.

Orthodox
The Orthodox Church Established the seats of patriarchy where the patriarch is representing the community identified with his religious confession within a state or empire. The Orthodox Church has no similar supreme clerical infrastructure, but, historically, the active engagement of patriarchs like Nikon and Theophan could be a great asset to the royal agenda. So for the Orthodox religion, we have introduced the concept of Patriarch Authority, ranging from 0 to 100%. Since you are the monarch, you don't have a lot of direct control over the Patriarch's Authority, but choices you make throughout your nation's history will either give more power to the patriarch or take power away.
A high Patriarch Authority will mean extra manpower for your country as priests shame the peasantry into enlisting in your armies, and will also keep your revolt risk low. It might, however, also reduce your taxes as the church claims more for itself.

Sunni & Shiitie
Where the Orthodox are about Authority, the Sunni and Shia of the Muslim religions have the concept of piety.
Being Pious gives your troops improved morale, higher defensive power when under attack and lower revolt risk in those provinces that share your state religion. But piety can be a barrier to progress! A lack of Piety gives Islamic state more taxes & manpower, as well as cheaper technologies. Don't see Piety here as the difference between good and evil, but the difference between enthusiastic devotion to the idea that the state represents the community of faith and the idea that a nation might have interests distinct from those of Allah.
Piety is graded on a scale between +100 and -100, where being in the middle is sort of a gray state with no real bonuses at all., The real benefits on the Piety scale are on the extreme ends. When a new ruler succeeds to the throne, the Piety score is reset so you lost ¾ of your piety extremes, tending towards the middle. The new sultan is not assumed to be as impious or as pious as his predecessor. Unlike the Orthodox Authority, you have some control over how much Piety you have.. While there are events that affect your piety, your behavior it is the primary factor here. For example, declaring war on heretics and heathens increases piety, while declaring war on co-religionists decreases it.

Religious Unity
In the previous incarnation of the Europa Universalis series, having different religions in various provinces in your empire had a number of effects, some visible but some hidden in the math underneath the game. Along with changing the stability system, we are able to take one of the previously hidden effects and make it apparent to everyone – Religious Unity. Religious Unity is the percentage of your tax base that follows your state religion. So those few really wealth heretic provinces aren't the minor annoyances that they used to be, since their wealth and prominence makes their refusal to toe the line on matters of faith more than just a local issue. Religious unity directly affects revolt risk and stability cost, and Catholic nations get a benefit to Papal Influence if they have high Religious Unity.

The new Religion Interface

Here is a quick look at the new religion interface in Europa Universalis IV, from where you can easily manage all the relevant religious matters at once, including sending missionaries to heretic or heathen provinces.



That′s all for now, but you can rest assure that I′ll be back next week! Then I will take the opportunity to look into trade...
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52MOD勋章

沙发
发表于 2012-10-26 18:30:36 |只看该作者
本帖最后由 zyl910 于 2012-11-2 21:37 编辑

Europa Universalis IV(欧陆风云4)
预定2013年第3季度发售。


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发表于 2012-10-26 19:54:21 |只看该作者
新的日志,等了一天了
这篇是宗教
第一,宗教容忍度会影响相应宗教国家的外交成功率,对内容忍底低的宗教会更容易叛乱,并且反对你的宗教改革,当然还是可以派传教士改变省份宗教的
第二,宗教效果,这点和EU3差不多,当然有新的,最重要的是去掉了所有宗教的免费殖民者
第三,三大宗教组做了特色系统
基督教,依然是想法控制教会,会得到一个外交官和声望上升的奖励。教会有七个主教组成,但是这回好像只能收买没进入教会的五个主教,然后里面的七个有人死了,外面的会进入教会,如果正好是你支持的那个就会支持你,当然肯定不只有你一个人在支持他。所以你不知道投资是不是打了水漂,也许还没进入教会他就死了
东正教,则是主教权威从0-100%,主教权威高时人力资源多,更稳定,但税收会受影响,反过来会增加税收,失去人力加成并且稳定要受影响
穆斯林两个派系 则是虔诚,从-100至100,虔诚高加军队士气,增加稳定。负值时则增加税收和科技进步。每换一个新统治者该值会复位。
接下来是宗教团结 影响税收的百分比,稳定与反叛,天主教国家的好处是如果对教会有影响力,那么很容易得到高的宗教团结
然后大家等正规的翻译吧
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52MOD勋章

板凳
发表于 2012-10-26 20:45:50 |只看该作者
译者:Van_Almsick
http://tieba.baidu.com/p/1945237757

欢迎来到EU4的新开发日志,这周我们讨论的是我们的祈祷者,并关注宗教这个通常比较敏感的话题。
宗教向来是EU系列的重要组成部分,我们从不害怕模拟宗教系统,虽然有时它很敏感。
但面对它吧,要是一个游戏没有按照宗教在这段历史上的重要性制作的话,它肯定不好玩了。

这是天主教会一面赞助伟大的艺术一面又在伊比利亚强迫不信教者皈依的时期,游戏同样将要见证由于**和圣经的新解释引发的有关教会权力的讨论终于致使教会分裂。东正教会帮助俄国兴起的王朝稳定政权,印度将要见证世界上最古老的宗教之一如何尝试同宣称拥有印度的穆斯林统治者和平共处,更不用说在探索和征服的战役中宗教的势力了。
但在EU4中,历史不是命运,所以你选择跟从的宗教无论对别国关系还是对人民关系都是至关重要的。


每一个宗教都很重要

你的国家跟随的宗教以及它对其他信仰的容忍度是极其重要的。你的宗教会对你的外交行动产生影响,宗教互相可接受的国家更容易达成共识。容忍度同样关系到你的帝国内部的叛乱度,不容忍的省份更容易制造林登万大将军,不信教的人都没有宗教义务来服从你的命令,而且更容易对你的宗教决议感到不满。作为帝国的建立者,你通过改变国家宗教的选项能对事情进行掌控,你需要选择宗教决议,它会影响你对内对外的关系。当然,你也能派遣传教士转换异教徒或者异端省份成为你的国家宗教。

每一个宗教的影响都改变了

我们已经改变了每一个宗教的影响,有些宗教会保持它的传统的加成,比如什叶派伊斯兰教会保持士气的加成,改革教派会有贸易的加成。但大量的新影响已经被引进,例如什叶派和逊尼派都有更大的机会产生一个继承人,这样他们能维持他们的遗产。一个对比从前的游戏而言重大的改变是没有一个宗教会像从前的新教徒一样产生免费的殖民者加成。

宗教独一无二的能力

指导思想就是让每一个宗教都玩起来别具一格,除了殖民,信仰转换和分裂的危机,没有太多的宗教元素能让你能说“一个东正教国家就是这个样子”。让我们从熟悉的欧洲国家开始,既然大多数人肯定会选择它们。我们把精力集中在天主、东正和穆斯林这三个信仰上。


天主教
罗马天主教有一个特殊的挑战,因为他们要对付的是令人捉摸不透的教皇国。天主教的统治集团由教皇领导,包括红衣主教,主教。EU3用教廷系统来表示,这个系统用来指派罗马天主教(主要是梵蒂冈)的行政机构。你能贿赂教廷里的主教来支持自己,如果你有了最大的影响并控制了教廷,你能得到一些加成。教皇国在EU4里特别的与众不同,我们认为是改善了的。
首先,七个组成教廷的红衣主教不再受到摆布,但拥有主教最多的国家依然是教监,能得到一些加成和额外的外交官,鉴于EU4里外交官是稀缺资源,这可是不小的奖励。
如果你不能贿赂圣人,如何控制教廷呢?现在有五个红衣主教在外面,等待其他的主教去世才能进入教廷。这些主教可以通过投资你当前的教廷影响力来操纵,所以你其实是在投资你支持的主教得到提升的机会。当然你不知道其他的国家是不是也在支持这个主教,所以你可能是在浪费你的影响力,而且你支持的主教也可能没进入教廷就挂了。但我们希望威望和外交的加成能让教廷变成一个你无法忽视的奖品。

东正教
东正教会建立了五大牧首区,牧首区在这里代表根据他们的宗教忏悔在一个国家或帝国而区分的社区(实在没看懂)。东正教会没有类似的宗教首脑,但历史上,Nikon和Theophan这样的大牧首的积极举动对皇家事务也有重大的影响。所以对于东正教而言,我们引进了牧首权威的要素,范围从0到100。既然你是君主,你对牧首权威没有直接的影响,但你在历史进程中的决定将使你能增加或者减少牧首权力。
一个高的牧首权威意味着额外的人力,因为牧师把农民都忽悠进军队里了,而且会让林登万无处藏身。但也会减少税收,因为教会把钱都中饱私囊了。

什叶派和逊尼派

东正教有权威,拜月神教有虔诚的概念。
一个虔诚的人能提升军队的士气,信教的省份在受到攻击时拥有更强的防守力量,也会降低林登万出现的概率。但是虔诚是进步的阻碍,虔诚不高的伊斯兰国家能得到更多的税收和人力,科技也会变得便宜。不要将虔诚分好坏,这主要是国家就是宗教团体的概念和国家也有同安拉相悖的利益这两种看法的区别。
虔诚范围从正100到负100,虔诚处于中间的国家没有任何真正加成。真正的好处出现在虔诚处于两端的时候,当一个新的统治者继位,虔诚得分将会重置,所以你会从两端通向中间,因为新苏丹还没有像他的前任一样被看做是虔诚或是不虔诚。不像东正教的权威,你将能够控制你的虔诚程度,但也有事件来影响你的虔诚,你的举动是首要的因素。例如,向异教徒和异端宣战增加虔诚,向同教宣战降低虔诚。


宗教统一

在EU系列的前身中,在不同的省份有不同的宗教具有很大的影响,有些是显性的,有些藏在游戏内部的数字之中。通过改变系统稳定性,我们能将一个从前的隐性影响变得人人可见。宗教联盟。宗教统一是你的税基跟随你的宗教信仰的百分比。所以那些少有的真正富裕的异教省份不像从前那样不大惹人讨厌了,因为他们的财富和声望使得他们拒不改变信仰不再只是一个地区事务。宗教统一直接影响叛乱率和稳定花费,天主教国家能得到教皇影响力的好处如果他们有很高的宗教统一度的话。


新的宗教界面

Here is a quick look at the new religion interface in Europa Universalis IV, from where you can easily manage all the relevant religious matters at once, including sending missionaries to heretic or heathen provinces.



这周就到这里,下周讨论贸易的问题。
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发表于 2012-10-26 21:35:57 |只看该作者
应该所有宗教都给个特殊系统....=.=
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发表于 2012-10-26 22:10:03 |只看该作者

我大明大清的呢?
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264

主题

1

听众

2954

积分

版主

UID
391570
阅读权限
200
注册时间
2009-3-1
积分
2954 个
金钱
107717 Pb
存款
0 Pb
臭鸡蛋
18 斤
切糕
52 斤
贡献
5
7#
发表于 2012-10-27 00:19:44 |只看该作者
强势关注
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3

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2

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110

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中士

UID
434732
阅读权限
40
注册时间
2009-6-15
积分
110 个
金钱
618 Pb
存款
0 Pb
臭鸡蛋
0 斤
切糕
0 斤
贡献
0
8#
发表于 2012-10-28 01:27:05 |只看该作者
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14

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2

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152

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中士

UID
685971
阅读权限
40
注册时间
2011-4-12
积分
152 个
金钱
360 Pb
存款
0 Pb
臭鸡蛋
1 斤
切糕
2 斤
贡献
0
9#
发表于 2012-10-28 09:21:05 来自手机 |只看该作者
东正教那段,confession不是忏悔,是宗教信仰的意思。然后就很好理解了。
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11

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2

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20

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上等兵

UID
660200
阅读权限
20
注册时间
2011-1-3
积分
20 个
金钱
116 Pb
存款
0 Pb
臭鸡蛋
0 斤
切糕
0 斤
贡献
0
10#
发表于 2012-10-28 11:01:18 |只看该作者
佛教呢?
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6

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1

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2712

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少校

UID
287
阅读权限
100
注册时间
2006-4-8
积分
2712 个
金钱
25053 Pb
存款
0 Pb
臭鸡蛋
4 斤
切糕
23 斤
贡献
0
11#
发表于 2012-10-28 13:54:39 |只看该作者
看样子东方的宗教继续酱油,一丁点都没提到啊 。
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24

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2463

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间歇性神经正常

UID
662021
阅读权限
100
注册时间
2011-1-10
积分
2463 个
金钱
55283 Pb
存款
3313 Pb
臭鸡蛋
2 斤
切糕
31 斤
贡献
0
12#
发表于 2012-10-28 23:01:33 |只看该作者
状哉 我打酱油的东方宗教都不晓得东方宗教会分哪些 是否mmu那样大小乘佛教儒道教印度教锡克教
夫天地者,万物之逆旅;光阴者,百代之过客。而浮生若梦,为欢几何?
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