- 积分
- 63
- 威望
- 63
- 金圆券
- 742 PB
- 小红花
- 0
- 臭鸡蛋
- 0
- 法币
- 0 FB
![](/data/attachment/common/65/common_11_usergroup_icon.gif)
下士
![Rank: 2](static/image/common/star_level1.gif) ![Rank: 2](static/image/common/star_level1.gif)
- 积分
- 63
- 威望
- 63
- 金圆券
- 742 PB
- 小红花
- 0
- 臭鸡蛋
- 0
- 法币
- 0 FB
|
War Effort - Operation Grouse 1.14.5 [Checksum: d40a]
Hello there! It's your friendly neighborhood Community Manager, Katten, here. The first War Effort update of the year has finally been released! It mainly focuses on bug fixes and some balance changes, including adjustments to the USA MIOs, which Content Designer Gareth will discuss below.
Remember to please send in any bug reports when you discover them HERE, so that we can fix them as soon as possible!
USA Mios
Hello! My name is Gareth (AKA MordredViking). I’ve grown to really like the MIO system we have in the game, and wanted to expand the unique variants (ie, the special nodes which certain MIOs get). First up, the USA.
![](https://clan.akamai.steamstatic.com/images//9948323/c9efc56a3263f81082ce9750f93e156d31b3ec99.png)
For the tanks, I wanted to add more differentiation between Chrysler (quality), Army Ordnance (balanced) and Detroit Arsenal (quantity), so I have tweaked their initial traits and added some new unique nodes to represent this.
For example, this node for the Detroit Arsenal reflects its position as the first, purpose built tank production factory.
![](https://clan.akamai.steamstatic.com/images//9948323/f01521305b1c946f69ec9959abbc29d049520178.png)
Next up, let’s take a look at the navy.
![](https://clan.akamai.steamstatic.com/images//9948323/ee42e47c1734472d45ce00ea3c2222cac9ac1467.png)
Here, I was rather more rigorous in changing the archetype to reflect their historical output. Norfolk had a significant role in the production of destroyers and liberty ships. Electric Boat Company was a pretty dedicated submarine producer, Brooklyn was the originator of many of Americas battleships, while Newport News had some of the largest drydocks, and was capable of maintaining the carrier fleet.
For example, to reflect Newport’s ability towards carriers, they were granted more carrier production output from their initial trait (vs Task Force Ship Builders which just adds HPs).
![](https://clan.akamai.steamstatic.com/images//9948323/7ad48bdfe7a3b747eaf84dfcf1ddb711637c44ab.png)
Next up, Aircraft.
![](https://clan.akamai.steamstatic.com/images//9948323/ddbcd04983cdd4f2c521334aa7fe763dea3b6488.png)
I wanted to highlight some of the similarities between the design philosophies between North American Aviation and Lockheed, their initial trait and unique nodes now reflect a specialization towards Light or Medium aircraft while both give bonuses to range. Once again, more unique nodes were added to each MIO to give the USA some more flavour.
Unfortunately I didn’t have time to do more for the Small Arms / Artillery / Motorized MIOs, but I hope to be able to spend more time on these (and other nations) in the future.
Patch Notes
##################################
Balance
##################################
- USA MIO: Changed description of North American Aviation and Lockheed to better describe their roles.
- USA MIO: Added new variants to Douglas, Detroit Arsenal, Brooklyn Naval Yard and Norfolk Naval Yard
- USA MIO: Switched Norfolk Naval Yard to Escort and Brooklyn Naval Yard to Taskforce
- USA MIO: Changed Electric Boat Company from Raiding Fleet to Submarine Designer
- Updated Paraguay and Uruguay with more accurate victory points
- The Chilean decision to release the Inuit now grants them cores on Attu Island and the Chuckchi Peninsula, as well as ownership of them if they are controlled by Chile or one of their subjects.
- Fixed multiple issues with the Canadian focus "The Newfoundland Act". The focus now has a clearer available tooltip. It should also be able to be taken in the patriation path, as the "demanded patriation" opinion modifier is now set to last for three years, instead of indefinitely.
- Fixed various issues with the final focuses in the shared Chinese focus tree, adding is_subject = no as well as a check for Japan not being a subject in the "Dominate Japan" focus.
- Fixed and updated targeting and bypasses for the Estonian focuses "Unite Karelia" and "Unite the Sami".
- Fixed an issue in the Romanian focus tree where the focus "Appoint Pro-Axis Government" would say it unlocked a decision to join the allies, despite instead unlocking one for the Axis, and made the effects of the three focuses "Appoint Pro-Axis Government", "Appoint Pro-Allied Government" and "Appoint Pro-Soviet Government" more readable.
- The "Caliphate of Cordoba" formable nations decisions no longer require you to control impassable desert states, as their controller can be more than finicky at times.
- Fixed incorrect grammar in the Norwegian Infanteridivisjon and Binærdivisjon unit templates.
- Mengkukuo no longer has MIOs only accessible through the shared Chinese focus tree, and has also received a generic plane MIO.
- Fixed a long-standing issue where the weekly negative change in the Italian Balance of Power wasn't removed upon them regaining control of their core states.
- Fixed an issue where the focus "British Guns" would only show two out of the three unlocked decisions, and added subsidies to the artillery decision to make it match the anti-air and anti-tank decisions.
- Added Luxembourg to the list of targets in the French focus "Natural Borders of France", as it is west of the Rhine.
- Poland now gets a puppet wargoal against Czechoslovakia if they are a puppet of another nation in their focus "King of Bohemia", instead of simply stealing said puppet.
- Added the option for a non-aligned Lithuania to adopt Mstislav Dobuzhinsky's flag design through a decision.
##################################
UI
##################################
- Fix the speed of some scrollbar when using mouse wheel
- State mapmode now shows modifiers at state level
##################################
Graphics
##################################
- Fixed Sinkiangs flag to use Cheng-Chi-Tsai's second flag, as the old one was their pre-1934 version.
##################################
Bugfix
##################################
- ICE: King Knud now gains proper skills when made an admiral.
- Fixed issue with Soviet Union not being able to generate a wargoal after a country rejected an ultimatum.
- Added decisions and events for Denmark's overlord to request the Faroes and Greenland back after these have been occupied by the UK and USA respectively.
- Denmark will now automatically declare war on one or several nations when completing the conquest focuses in the Occupation Branch.
- Enabled Danish Medals
- Added the is_subject = no available clause to multiple Turkish focuses regarding factions, wars and changing ideology. Also added a clause to the Turkish focus "Renew the non-agression pact with the Soviets", to disallow taking it when at war with them.
- Chile: Fixed an inverted tooltip for Encourage Bond purchases
- URG: Fixed an issue where Tour to italy wouldn't give you the tanks that you were supposed to get
- The Ottoman Empires decision to core the Khedivate of Egypt now includes the state of Cairo.
- China and Communist China now have the shared focus "Incite Foreign Investors" already completed in the 1939 start date, so that they no longer have completed focuses beneath them without having done their prerequisite focus.
- Prince Paul should now get the Collaborator King trait as intended when going down the fascist branch.
- Fixed the Romanian focus "Invite German Advisors" granting them access to Germany, and not the other way around as intended.
- Fixed an issue with the claims gained from the French "Congress of Paris" event chain which would not grant claims on the new African states added in BBA.
- Prevent exploit where already produced equipment could be modified by hiding it in the market stockpile
- Fix the Alaska Chromium prospecting bug
- Fixed an error where the names of one Argentinian and two Bolivian generals weren't showing up correctly.
- Fixed the illegal unit templates in the Romanian focuses "The Armored Division" and "Royal Guards Divison", the Spanish focus "The Army of Africa", the Lithuanian focus "Establish Royal Guards", and the Polish focus "The King's Guard".
- Fixed an issue where the "country is not Argentina" would show up on the Hold a national referendum decision no matter which country you were playing.
- Fixed an issue where the image wouldn't show for the Ethiopian event "Communist guerrillas in southern Ethiopia".
- The Soviet focus "Claim Bessarabia" now requires the owner of Bessarabia to also control the state, preventing some previous strange behaviours.
- Removed a TODO tooltip from the Ethiopian focus "A Libyan Revolt".
- Fixed the focus for Manchukuo "Claim the Mandate of Heaven", which was still using the old system for changing the name and portrait of a "character", so that it now actually interacts with the character of Puyi, thus letting him keep any traits he has gained.
- Fixed an issue where Iceland could still create communist uprisings in the UK against them even if they were communist themselves.
- Fixed an issue where choosing to go against the Soviet breakaway states in the Russian civil war would only put them at war with you, and not with Stalin as well.
- Paraguay: Fixed an instance where a general would get manouver bonus instead of planning
- Fixed invisible spirit for Legacy of the arms race if MtG was disabled
- Fixed various issues surrounding autonomy status and Indonesian civil war on_actions etc for Australia.
- Fixed a grammar mistake and a misspelling in Finnish "White Death" events.
- Fixed an issue where the Swedish focus "Reclaiming the Rus" would exclude giving a claim on Sao Tome instead of Crimea.
- Swapped out the train reliability effect in Soviet advisor Lazar Kaganovich's trait, as it is not applicable to trains.
- Fixed an issue where the British focus "Global Defense" would check if Malaya owned the state Malta, instead of checking for said aforementioned nation.
- Fixed an issue where the Chilean fascist advisors gained from the focus "Utilize National-Populism" would get transferred to the opposing side in the civil war when going down the Araucanian branch of the focus tree.
- Fixed two typos regarding the Treaty of Brussels decision and event.
- Fixed multiple occasions where Australia could build radar and air bases in the Central Australian impassable area.
- Fixed an issue where the lend_lease_tension_with_overlord modifier in the autonomy "Satellite" was broken and had no effect.
- added text to an event option that was missing
- Adds a requirement for Germany to control at least one coastal state for the focus "Expand Dockyard Facilities" to be available, adds loc to describe effects if the focus is not avail to avoid the standard "has no effect" string
- Fixes typo "Mathilda" -> "Matilda" for starting production of tanks in UK start in 1939
- Adds requirement for Spain to be fully independent before taking the focus "Support French Communists" to prevent strange behavior with French Communist Civil War
- Localizes the operative names Robert Ivanov, Nadiya Morozova and Julieta Soria from the focuses "Form the EICI" and "Sway the Neighbors"
- The Polish Międzymorze branch now requires the recipient country to be fully independent. Switches from is_puppet = no to is_subject = no to avoid edge cases
- Fixed various issues with cores and requirements for formable nations, notably Turan, Macedonia, Turkestan, Majapahit and Persia.
- Fixed unlocalized plane module category (Defense Turrets x2)
- Fixed an issue where the Italian focus "Corpo di truppe Voluntaire" would be bypassed automatically if reached before the Spanish Civil War had begun.
- The Anarchist economy law "Collectivized Society" now has its base expectation of 15% consumer goods back, having been accidental made into a 30% factories factor modifier.
- Fixed an error that caused you to be able to invite your faction members and puppets into MERCOSUL as Brazil.
- Fixed issue with German focus "Puppet Turkey" being unavailable when Greece was a German ally or fully occupied by Germany or German allies.
- Fixed the Free French focus "Intervention in Madagascar" to have the "is not in faction with Free France" available trigger, to match the other intervention focuses.
- When completing German focus Puppet Turkey, Soviets will now receive Turkish states as long as Turkey previously controlled them, and the state Van is now also transferred to Soviets.
- Fixed issues with some of the Communist Chinese focuses when having gotten the focus tree as a Communist Warlord through the focus "Proclaim Rival Government".
- Fixed issue for the music players' weighted shuffle where half the songs were not eligible
- Fixed an issue where Yugoslav military high command Borivoje Mirkovic's Portrait was replaced by a generic one.
- Fixed various unit and vp/building locations in the northern Amazon where they would previously show up outside of the specified province.
- Fix hotjoin ctd when division designer was opened
- Fixed additional incorrect and missing cores and requirements for the formable nations Al Andalus, Arabia and the Empire of Zion, as well as made Regnum Bospori become a Roman puppet upon their release.
- Fix to !11630 ( Fixed an issue with the British focus "Global Defense"), making the Malta stuff target Malta and Malaysia stuff target Malaysia.
- Soviet National Spirits Curtailment of the Collective Farms and The People's Revolution should now have the intended Recruitable Population modifier, with proper impact on the available manpower.
- Fixed issue in which the Synthetic Refineries granted by the focus Tire Factory at Nokia were not appearing if the DLC Arms Against Tyranny was not active.
- Fixes to make sure events only sends to overlord and not puppet, only allows for the compromise option of the target joining the faction if ITA is the faction leader
- Clean-up of some duplicated and messed GFX, aiming to fix some issues with a few DLC portraits and tech icons.
- Fixed a typo in Italian communist leader Antonio Gramsci's trait Cultural Hegemony Theorist.
- Fixed an issue where Brazil could take the focus Potenj River Conference despite being a puppet. Also changed the focus filter for the focus "Establish Royal College of Rio de Janeiro" from political to research.
- Soviet Union: Fixed an issue with decisions to remove Junior Army/Navy Officers Purged national spirits not showing up after assassinating Stalin. These decisions should now show up after swapping country leader in either of the opposition branches or after assassinating Stalin in the Right Opposition branch.
- Soviet Union: The Right Opposition focus "Coup d'etat" will properly remove any Anti-Soviet Military Thinking national spirit (previously it would remove only the Army one, now it will check for and remove the Navy and Airforce ones too).
- Improved triggers in all the national spirits related to the purges to ensure they will be transferred to the Stalinist side in case of a civil war, even when Stalin is dead.
- Fixed a rare CTD in peace conferences
以下为机翻
战争努力 - 松鸡行动 1.14.5 [校验和:d40a]
你好呀!这是您友好的社区经理 Katten。今年第一个战争努力更新终于发布了!它主要侧重于错误修复和一些平衡性更改,包括对美国 MIO 的调整,内容设计师 Gareth 将在下面讨论。
请记住,当您发现任何错误报告时,请在此处发送,以便我们尽快修复它们!
美国米奥斯
你好!我叫加雷斯(又名莫德雷德维京)。我越来越喜欢游戏中的 MIO 系统,并希望扩展独特的变体(即某些 MIO 获得的特殊节点)。首先是美国。
![](https://clan.akamai.steamstatic.com/images//9948323/c9efc56a3263f81082ce9750f93e156d31b3ec99.png)
对于坦克,我想在克莱斯勒(质量)、陆军军械(平衡)和底特律兵工厂(数量)之间添加更多差异,因此我调整了它们的初始特征并添加了一些新的独特节点来表示这一点。
例如,底特律兵工厂的这个节点反映了其作为第一个专门建造的坦克生产工厂的地位。
![](https://clan.akamai.steamstatic.com/images//9948323/f01521305b1c946f69ec9959abbc29d049520178.png)
接下来我们来看看海军。
![](https://clan.akamai.steamstatic.com/images//9948323/ee42e47c1734472d45ce00ea3c2222cac9ac1467.png)
在这里,我更加严格地改变原型以反映他们的历史产出。诺福克在驱逐舰和自由舰的生产中发挥着重要作用。电船公司是一家相当专注的潜艇生产商,布鲁克林是许多美洲战列舰的鼻祖,而纽波特纽斯拥有一些最大的干船坞,并且有能力维护航母舰队。
例如,为了反映纽波特对航母的能力,他们从其初始特征中获得了更多的航母生产输出(相对于仅增加生命值的特遣部队造船者)。
![](https://clan.akamai.steamstatic.com/images//9948323/7ad48bdfe7a3b747eaf84dfcf1ddb711637c44ab.png)
接下来,飞机。
![](https://clan.akamai.steamstatic.com/images//9948323/ddbcd04983cdd4f2c521334aa7fe763dea3b6488.png)
我想强调北美航空和洛克希德之间的设计理念之间的一些相似之处,它们最初的特征和独特的节点现在反映了对轻型或中型飞机的专业化,同时两者都给予航程加成。再次,每个 MIO 中添加了更多独特的节点,为美国增添了更多风味。
不幸的是,我没有时间为轻武器/火炮/机动 MIO 做更多的事情,但我希望将来能够在这些(以及其他国家)上花更多的时间。
补丁说明
####################################
平衡
####################################
- USA MIO:更改了北美航空和洛克希德公司的描述,以更好地描述他们的角色。
- USA MIO:为道格拉斯、底特律兵工厂、布鲁克林海军造船厂和诺福克海军造船厂添加了新变种
- USA MIO:将诺福克海军造船厂切换为护卫舰,将布鲁克林海军造船厂切换为特遣部队
- USA MIO:将电船公司从袭击舰队更改为潜艇设计师
- 更新了巴拉圭和乌拉圭,提供了更准确的胜利点
- 智利释放因纽特人的决定现在授予他们阿图岛和查克奇半岛的核心,以及如果他们由智利或其臣民之一控制的情况下的所有权。
- 修复了加拿大焦点“纽芬兰法案”的多个问题。焦点现在有一个更清晰的可用工具提示。它也应该能够在回国道路上采取,因为“要求回国”的意见修正现在设置为持续三年,而不是无限期。
- 修复了共享中国国策树中最终国策的各种问题,添加 is_subject = no 以及检查日本是否不是“统治日本”国策中的主体。
- 修复和更新了爱沙尼亚国策“团结卡累利阿”和“团结萨米人”的目标和绕过。
- 修复了罗马尼亚国策树中的一个问题,其中国策“任命亲轴心国政府”会说它解锁了加入盟友的决定,尽管而是为轴心国解锁了一个决定,并且使三个国策“任命亲轴心国政府”的效果轴心国政府”、“任命亲盟国政府”和“任命亲苏联政府”更具可读性。
- “科尔多瓦哈里发国”的可组建国家决策不再要求你控制无法通行的沙漠国家,因为他们的控制者有时可能非常挑剔。
- 修复了挪威 Infanteridivisjon 和 Binærdivisjon 单元模板中的错误语法。
-Mengkukuo 不再拥有只能通过共享中文国策树访问的 MIO,并且还获得了通用平面 MIO。
- 修复了一个长期存在的问题,即意大利力量平衡的每周负面变化在他们重新控制其核心国家后并未消除。
- 修复了焦点“英国枪炮”只会显示三个解锁决策中的两个的问题,并增加了对火炮决策的补贴,使其与防空和反坦克决策相匹配。
- 将卢森堡添加到法国焦点“法国自然边界”的目标列表中,因为它位于莱茵河以西。
- 如果波兰是另一个国家的傀儡“波西米亚之王”,那么波兰现在将获得针对捷克斯洛伐克的傀儡战争目标,而不是简单地窃取所述傀儡。
- 增加了不结盟立陶宛通过决定采用姆斯季斯拉夫·多布任斯基国旗设计的选项。
####################################
用户界面
##################################
- 修复使用鼠标滚轮时某些滚动条的速度
- 状态地图模式现在显示州级修饰符
####################################
图形
####################################
- 修正了新疆旗帜以使用 Cheng-Chi-Tsai 的第二面旗帜作为旧的是 1934 年之前的版本。
####################################
错误修正
##################################
- ICE:克努德国王现在在成为海军上将后会获得适当的技能。
- 修复了一个国家拒绝最后通牒后苏联无法产生战争目标的问题。
- 增加了丹麦霸主在法罗群岛和格陵兰岛分别被英国和美国占领后请求归还的决定和事件。
- 丹麦现在在完成占领分支的征服国策时会自动向一个或多个国家宣战。
- 启用丹麦奖章
- 在多个土耳其焦点中添加了 is_subject = no available 条款,涉及派系、战争和不断变化的意识形态。还在土耳其的焦点中添加了一项条款“续订与苏联的互不侵犯条约”,以禁止在与苏联交战时接受该条约。
- 智利:修复了鼓励购买债券的倒置工具提示
- URG:修复了意大利之旅不会给你应该获得的坦克的问题
- 奥斯曼帝国决定将埃及赫迪夫国作为核心,现在包括开罗。
- 中国和共产主义中国现在拥有共同的焦点“煽动外国投资者”,该焦点已于 1939 年开始日期完成,因此他们不再在未完成其先决条件焦点的情况下完成其下方的焦点。
- 保罗王子现在应该在走向法西斯分支时按预期获得合作者国王特征。
- 修正了罗马尼亚的焦点“邀请德国顾问”,允许他们进入德国,而不是按预期相反。
- 修复了从法国“巴黎会议”事件链获得的索赔问题,该事件链不会授予对 BBA 中添加的新非洲国家的索赔。
- 防止利用已生产的设备可以通过将其隐藏在市场库存中进行修改
- 修复阿拉斯加铬勘探错误
- 修复了一名阿根廷将军和两名玻利维亚将军的名字未正确显示的错误。
- 修复了罗马尼亚国策“装甲师”和“皇家卫队师”、西班牙国策“非洲军团”、立陶宛国策“建立皇家卫队”和波兰国策“国王卫队”中的非法单位模板。
- 修复了无论您玩哪个国家,“国家不是阿根廷”都会出现在举行全国公投决定中的问题。
- 修复了埃塞俄比亚事件“埃塞俄比亚南部的共产党游击队”图像无法显示的问题。
- 苏联焦点“声称比萨拉比亚”现在要求比萨拉比亚的所有者也控制国家,防止以前的一些奇怪行为。
- 从埃塞俄比亚焦点“利比亚起义”中删除了 TODO 工具提示。
- 修正了满洲国“称天”的焦点,仍然使用旧系统来更改“角色”的名称和肖像,这样它现在实际上与溥仪这个角色互动,从而让他保留任何他所获得的特质。
- 修复了冰岛仍然可以在英国制造针对他们的共产主义起义的问题,即使他们本身是共产主义者。
- 修正了一个问题,即选择在俄罗斯内战中对抗苏联分离国家只会让他们与你交战,而不是与斯大林交战。
- 巴拉圭:修复了将军将获得机动奖励而不是计划的情况
- 如果 MtG 被禁用,修复了军备竞赛遗产的隐形精神
- 修复了澳大利亚有关自治状态和印度尼西亚内战 on_actions 等的各种问题。
- 修正了芬兰“白色死神”事件中的语法错误和拼写错误。
- 修正了瑞典的焦点“收复罗斯”将排除对圣多美而不是克里米亚提出索赔的问题。
- 交换了苏联顾问拉扎尔·卡冈诺维奇特征中的火车可靠性效果,因为它不适用于火车。
- 修正了英国焦点“全球防御”将检查马来亚是否拥有马耳他,而不是检查上述国家的问题。
- 修复了从国策树“利用民族民粹主义”国策中获得的智利法西斯顾问在沿着国策树的阿劳卡尼亚分支向下移动时会转移到内战中的敌方的问题。
- 修正了有关布鲁塞尔条约决定和事件的两个拼写错误。
- 修复了澳大利亚多次在澳大利亚中部不可通行地区建造雷达和空军基地的问题。
- 修复了自治权“卫星”中的lend_lease_tension_with_overlord修改器被破坏且无效的问题。
- 为缺失的事件选项添加了文本
- 增加了德国控制至少一个沿海国家的要求,以便焦点“扩展造船厂设施”可用,添加 loc 来描述焦点无法避免标准时的效果“没有效果”字符串
- 修复了拼写错误“Mathilda” -> “Matilda”,用于从 1939 年开始在英国开始生产坦克
- 增加了西班牙在关注“支持法国共产党”之前完全独立的要求,以防止奇怪的行为法国共产主义内战
- 将焦点“组建 EICI”和“影响邻居”中的特工名字罗伯特·伊万诺夫 (Robert Ivanov)、纳迪亚·莫罗佐娃 (Nadiya Morozova) 和朱丽叶塔·索里亚 (Julieta Soria) 本地化
- 波兰 Międzymorze 分支现在要求受援国完全独立。从 is_puppet = no 切换到 is_subject = no 以避免边缘情况
- 修复了可组建国家的核心和要求的各种问题,特别是图兰、马其顿、土耳其斯坦、满者伯夷和波斯。
- 修复了未本地化的飞机模块类别(防御炮塔 x2)
- 修复了意大利焦点“Corpo di truppe Voluntaire”如果在西班牙内战开始之前到达,将被自动绕过的问题。
- 无政府主义经济法“集体化社会”现在恢复了 15% 消费品的基本预期,但意外地变成了 30% 工厂因素修正。
- 修复了导致您能够以巴西身份邀请您的派系成员和傀儡加入 MERCOSUL 的错误。
- 修复了当希腊是德国盟友或被德国或德国盟友完全占领时德国焦点“傀儡土耳其”不可用的问题。
- 修复了自由法国焦点“干预马达加斯加”,以具有“不与自由法国派系”可用触发器,以匹配其他干预焦点。
- 当完成德国焦点傀儡土耳其时,只要土耳其之前控制过土耳其国家,苏联现在就会接收土耳其国家,而且凡国家现在也转移给苏联。
- 修复了通过焦点“宣布敌对政府”获得国策树作为共产主义军阀时一些共产党中国国策的问题。
- 修复了音乐播放器加权随机播放的问题,其中一半歌曲不符合条件
- 修复了南斯拉夫军事高级指挥官博里沃耶·米尔科维奇的肖像被通用肖像取代的问题。
- 修复了亚马逊北部的各种单位和副总裁/建筑位置,他们以前会出现在指定省份之外。
- 修复部门设计器打开时的热加入ctd
- 修复了可成立国家安达卢斯、阿拉伯和锡安帝国的额外不正确和缺失的核心和要求,以及使博斯普里王在发布后成为罗马傀儡。
- 修复!11630(修复了英国焦点“全球防御”的问题),使马耳他的东西瞄准马耳他,马来西亚的东西瞄准马来西亚。
- 苏联民族精神集体农场和人民革命的削减现在应该有预期的可招募人口修正,对可用人力有适当的影响。
- 修复了如果 DLC 武装反抗暴政未激活,诺基亚焦点轮胎工厂授予的合成精炼厂不会出现的问题。
- 修复以确保事件仅发送给霸主而不是傀儡,如果 ITA 是派系领袖,则只允许目标加入派系的妥协选项
- 清理一些重复和混乱的 GFX,旨在解决一些问题一些 DLC 肖像和科技图标。
- 修正了意大利共产主义领袖安东尼奥·葛兰西特征文化霸权理论家中的拼写错误。
- 修复了巴西尽管是傀儡但仍能占据波滕杰河会议焦点的问题。还将“建立里约热内卢皇家学院”的焦点过滤器从政治更改为研究。
- 苏联:修复了决定移除陆军/海军初级军官的问题,净化的民族精神在刺杀斯大林后没有出现。这些决定现在应该在两个反对派分支更换国家领导人或在右翼反对派分支刺杀斯大林之后出现。
- 苏联:右翼反对派的焦点“政变”将正确消除任何反苏联军事思想的民族精神(以前它只会删除陆军的,现在它也会检查并删除海军和空军的)。
- 改进了与清洗相关的所有民族精神的触发器,以确保在内战中将它们转移到斯大林一方,即使斯大林已经去世。
- 修复了和平会议中罕见的 CTD
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