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[日志新闻] 周年纪念维护2.04Beta

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发表于 2023-5-10 16:35 | 显示全部楼层 |阅读模式
新闻链接:https://store.steampowered.com/n ... 26633916?l=schinese

正文原文:
Avē!

First, I’d like to introduce myself, I am not one of the previous Game Directors, Johan or Peter, but I am Niels Uiterwijk, the original tech lead on the project. Today my role at paradox has changed as I am the Technical Director in studio green (studio working Stellaris). But still, from outer space I look back at earth and think of Imperator sometimes and decided to make a small maintenance patch, fixing some of the issues that modders & other people ran into.

Without further ado, the patch notes:

#######################
# Bugfixes
######################

# Notes
- This patch should be save compatible, however not all fixes might be applied to your current save.

# Stability & Performance
- Improved overall memory consumption & performance
- Improved monthly tick performance by performing some more calculations in parallel (state modifiers)
- Portrait editor no longer crashes on open
- Updated SDL to 2.0.20 from 2.0.10
- Updated Nakama to 2.4.1 from 2.2.4

# Game Mechanic Bugs
- Upped the maximum number of tags (countries) from 2048 to 8192
- Fixed levy calculations being inversed
- Fixed a bug where when annexing a country, their abroad prisoners, that were in your prison, would also be counted as an abroad prisoners for you, even though they are local prisoners.
- default pop right is now correctly working & added proper logging of pop rights
- Fixed bug where unused modifiers were still being rewarded for specific missions (local & global cohort recruitment speed)
- Fixed bug where integrated cultures were still treated differently when they were converting to your primary religion
- Raised levies will select the best tactic for it's composition.
- Civil Wars will no longer just pick 1 character, but instead take far more disloyal characters.
- Fixed bug where released nations during a peace deal would have no proper pantheon
- Fixed bug where you would never see battle results from battles against pirates, barbarians or rebels
- Diplomatic range is now calculated between border territories. This should make it easier to hire mercenaries as a large empire. Default diplo range has been tweaked based on this change.

# Other
- Enabled script profiling (available with -debug_mode startup command, 'print_event_timings` is the console command)

# Other
- Achievements now only require that the game is in ironman mode and you achieve them within the timelimit (ingame years)
Note: This means that mods that are affecting the checksums, no longer will prohibit you from getting the achievements, neither does multiplayer.

As you can see, this is a minor patch, and for now it will be released as an open beta on steam & windows only. The plan is to release this on all platforms at some point in the undetermined future. Please leave feedback in the comments section, I am quite bad at replying, but I will read them.


Available now on the steam beta branch: 2.0.4 - open beta
I also have to stress that this is not a revival of Imperator: Rome! Do not expect new content or patches going forward.
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 楼主| 发表于 2023-5-10 16:35 | 显示全部楼层
机翻:
Avı!
首先,我想自我介绍一下,我不是以前的游戏总监之一,Johan或Peter,但我是Niels Uiterwijk,该项目的原始技术负责人。今天,我在paradox的角色发生了变化,因为我是格林工作室的技术总监(工作室工作的Stellaris)。但尽管如此,从外太空来看,我有时会想起Imperator,并决定制作一个小的维护补丁,解决改装者和其他人遇到的一些问题。
事不宜迟,补丁指出:
#######################
#错误修复程序
######################
#注意事项
-此修补程序应与保存兼容,但并非所有修复都可以应用于当前保存。
#稳定性和性能
-提高了整体内存消耗和性能
-通过并行执行更多计算(状态修改器),提高了每月的勾选性能
-人像编辑器打开时不再崩溃
-将SDL从2.0.10更新到2.0.20
-从2.2.4将Nakama更新为2.4.1
#游戏机械故障
-将标签(国家/地区)的最大数量从2048个提高到8192个
-固定征税计算被倒置
-修正了一个错误,即当吞并一个国家时,他们在你监狱里的海外囚犯也会被视为你的海外囚犯,即使他们是当地囚犯。
-默认的pop权限现在正常工作&添加了pop权限的正确日志记录
-修正了未使用的修改器仍会因特定任务而获得奖励的错误(本地和全球队列招募速度)
-修正了融合文化在皈依你的主要宗教时仍然受到不同对待的错误
-提高税收将为其构成选择最佳策略。
-《内战》将不再只挑选一个角色,而是挑选更多不忠的角色。
-修正了在和平协议期间被释放的国家没有合适的万神殿的错误
-修正了你永远看不到与海盗、野蛮人或叛军战斗的结果的错误
-现在计算边界领土之间的外交范围。这将使雇佣雇佣军成为一个大帝国变得更加容易。默认的diplo范围已经根据这一变化进行了调整。
#其他
-已启用脚本分析(可与-debug_mode启动命令一起使用,“print_event_timings”是控制台命令)
#其他
-成就现在只需要游戏处于铁人模式,并且你在时限(几年)内完成
注意:这意味着影响校验和的mod将不再禁止你获得成就,多人游戏也不会。
正如你所看到的,这是一个小补丁,目前它将仅在steam和windows上作为公测版发布。计划在不确定的未来某个时候在所有平台上发布。请在评论部分留下反馈,我很不善于回复,但我会阅读的。
现已在steam测试版分支上提供:2.0.4-公测版
我还必须强调,这不是《帝国:罗马》的复兴!不要期待新内容或补丁的出现。
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新兵勋章初等老兵勋章次等老兵勋章优秀服役勋章建国日勋章欧洲杯勋章帝国黄马甲

发表于 2023-5-11 10:27 | 显示全部楼层
罗马诈尸了
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 楼主| 发表于 2023-5-11 10:50 | 显示全部楼层

棺材板订死了
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P社游戏达人

发表于 2023-7-17 08:22 | 显示全部楼层
2.0.4有大改动吗
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发表于 2023-7-17 09:52 | 显示全部楼层
感谢楼主分享
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