Assyria: The Neo-Assyrian Empire may be long gone but Assyria has remained an important constituent region of the Median, Persian and Greek empires that came after it. A sufficiently successful local power can reclaim its legacy.
亚述:新亚述帝国可能早已不复存在,但亚述仍然是后来的米底、波斯和希腊帝国的重要组成部分。一个足够成功的地方强权可以光复其遗产。
Babylon: An even more recent empire, the Neo-Babylonian one, can also be restored by a successful local power willing to relocate to the Mesopotamian riverlands.
巴比伦:一个更加晚近的帝国,即新巴比伦帝国,也可以由一个愿意迁移到美索不达米亚河岸地带的地方强权来光复。
Cilicia: As one of the richer Anatolian regions, often used as a staging ground for the armies of the successor states, Cilicia can also support its own regional kingdom.
奇里乞亚:作为较富裕的安纳托利亚地区之一,通常被用作继业者诸国军队的集结地,奇里乞亚也可以支持其自己的地区王国。
Crete: Should one Cretan state come to control all the important cities of the island it can assume a new pan-cretan identity.
克里特:如果一个克里特人国家控制该岛的所有重要城市,它可以采纳一个新的泛克里特人身份认同。
Dravida: An Indian state that conquers the important cities of the south can form a larger kingdom known as Dravida.
达罗毗荼:征服南印度重要城市的印度国家可以组建一个更大的王国,称为达罗毗荼王国。
Galatia: A Celtic country that finds itself in control of the right parts of central Anatolia can resettle there and assume a new "Galatian" identity.
加拉太:任何控制中央安纳托利亚足够领土部分的凯尔特人国家都能够重新在那里定居,并取得“加拉太人”的新身份。
Helvetia: Larger Tribal Federation for uniting the Helveti tribes.
赫尔维蒂娅:统一赫尔维蒂人各部落后成立的更大的部落联盟。
Illyria: Should a local country unite the Illyrian region it can create a new pan-illyrian state.
伊利里亚:任何统一伊利里亚地区的本地国家都能够组建新的泛伊利里亚国。
Media: A growing Median power (such as for instance Atropatene) can attempt to lay claim to the legacy of the old Median Empire.
米底亚:任何欣欣向荣的米底亚强权(比如说阿特罗帕特尼)都能够尝试宣称古老的米底亚帝国留下的遗产。
Numidia: Unifying the tribal states of North West Africa allows you to form the greater state of Numidia.
努米底亚:统一西北非的所有部落国家,将使得你能够成立大努米底亚国。
Sicily: While the title "king of Sicily", was assumed by Agathocles of Syracuse at our start, the island was by no mean unified. Should any one power come to conquer all of it, it is possible lay the foundation of a greater Sicilian state.
西西里:虽说在游戏开局时,“西西里国王”的头衔被掌控在锡拉库萨的阿加托克利斯手中,但这绝对不意味着西西里岛已经得到统一。任何有能力征服整个西西里岛的强权都有机会为成立大西西里国打下根基。
Syria: At our start Syria is completely owned by the Antigonid state of Phrygia,
叙利亚:在游戏开局时,叙利亚完全被掌控在安提柯的佛里几亚国手中。
Yamnat: Unifying the countries of southern Arabia allows you to form the greater state of Yamnat.
也门:统一南阿拉伯半岛的全部国家后能够成立大也门国。
Saxonia: Tribal federation for the Germanic tribes of Saxonian culture.
撒克逊尼亚:撒克逊尼亚文化的日耳曼部落成立的部落联盟。
Belgia: Tribal Federation for the Belgae tribes.
贝尔吉亚/比利时:贝尔格人部落成立的部落联盟。
Pretania: Tribal Federation for the tribes of Pretania.
不列颠尼亚:不列颠尼亚人部落成立的部落联盟(Pretani是不列颠的凯尔特语名字)。
Caledonian Confederacy: Tribal federation for the Caledonian tribes.
喀里多尼亚联盟:喀里多尼亚人(即古苏格兰人)部落成立的部落联盟。
Noricum: Tribal federation for the Noric tribes.
诺里库姆:诺里克人部落成立的部落联盟。
Dahae: Tribal Federation for the Dahae tribes.
达赫:达赫人部落成立的部落联盟(即大益人)。
Armenia: Should the Kingdom of Armenia be destroyed (or if you destroy it) you can reclaim their legacy and form a new Armenian Kingdom.
亚美尼亚:如果亚美尼亚王国不复存在(或者如果你消灭了它的话),你可以宣称其遗产并成立一个新的亚美尼亚王国。
Egypt: Should the Ptolemaic kingdom of Egypt be destroyed, someone else of Egyptian culture and religion can reform that kingdom.
埃及:如果埃及的托勒密王朝不复存在,任何其他属于埃及文化及与宗教的国家都能重新组建埃及王国。
Macedon: If Macedon is destroyed there is no shortage of other countries who could reclaim that legacy. Gaining claims on all that the old kingdom once ruled.
马其顿:如果马其顿不复存在,那肯定会有一麻袋的其他国家想要宣称马其顿的遗产。它们将获得这古老王国曾经统治过的全部领土的宣称。
Phrygia: While Phrygia exists at start as the realm under Antigonus this is a smaller regional formable for someone who controls the core Phrygian region.
佛里几亚:尽管佛里几亚在游戏开局时在安提柯的统治下存在,但这里所说的佛里几亚是为控制核心佛里几亚地区的玩家准备的更小的地区性可成立国家。
Pontus: The kingdom of Pontus can be formed by a local power that conquers the region if the old Pontus state is destroyed. This decision is also available to anyone with the Mithridatid dynasty in power (at start this rules the small city state of Kios).
本都:本都王国能够在原本都国被消灭后由任何征服该地区的地方强权成立。任何由米特里达梯王朝Mithridatid Dynasty掌权的国家都能触发该决议(游戏开局时该家族只统治小城邦基奥斯Kios)。
Thrace: While Lysimachus and his family control Thrace at start there are also local kingdoms, like Odrysia, who may end up conquering the region from him. If they destroy Thrace they will be able to assume its identity.
色雷斯:尽管利西马科斯及其家族在游戏开局时控制着色雷斯地区,但该地同时还存在着地方王国,比方说奥德里西亚Odrysia,很有可能最后反而是这些本地王国重新把该地区从利西马科斯手中夺回来。如果他们消灭了色雷斯的话,就将有机会取得色雷斯的身份。