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[公告] 英雄连COH1.3补丁

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发表于 2007-1-18 06:25:42 |只看该作者 |倒序浏览
英雄连COH1.3补丁

http://thq.vo.llnwd.net/o10/CoH/retail/EN_1_2_0_to_1_3_0.exe




1.3补丁的暂定内容(10/24/2006),具体由正式发布后的补丁为准。

2,增加了个一个多人地图  6P_Seine River Docks (6人)

3,游戏回放改进方面: A,可以只选择观察一方   B,带快放,慢放功能 C,游戏插件容许你在回放过程中放大到最大镜头,用来更好的观察全局战争进程 ,就是可以ZOOM OUT 到最大  D,,加入电影镜头模式,回放期间,会自动选择电影效果镜头角度,带来电影般的战争感受。

4,SLI 运行效果提升

5,LOADING 时间减少

6,有时候没有声音的BUG将被解决

7,Added the Worldbuilder tool. 增加地图编辑器 ,
Added the MovieMaker tool.  电影制作工具


8,游戏平衡方面:

Axis Ostwind has more frequent reloads, will be less effective vs units in cover or in buildings.
Axis Ostwind’s damage to player-buildings has been reduced (35-40% reduction)
Axis Panther tuning moderate speed and rotation rate increases (bringing mobility a bit closer to the Allied Sherman).
Axis Armoured Car cost increased by 10 fuel.
Axis Stug build time increased by 10 seconds.

Allied Sherman main gun effectiveness vs. units garrisoned within ambient buildings reduced.
Sherman坦克的主炮对付在建筑里的士兵效果减弱
Allied Sherman main gun Area of Effect damage slightly lowered.
Sherman坦克的主炮范围攻击伤害降低
Fixed the Allied Bazooka’s unnecessary accuracy penalty vs. the Axis Stug and Panzer IV.
Allied Airborne Satchel charges strengthened against buildings and bunkers.
空降兵的炸药包技能对建筑和碉堡的威力加强
Fortify the Perimeter Commander Tree item in the Defensive Doctrine has had a 1 Commander Point reduction.
德国的防御科技树里Fortify the Perimeter技能花费的指挥点将减少一点
Axis Flak 88 Commander Tree item in the Defensive Doctrine has had a 1 Commander Point increase.
德国的防御科技树里的造Flak 88 炮 ,将增加一个指挥点才可以开启
For the Fatherland ability cost has been reduced by 40%.
德国的 科技树技能 "为了祖国"  花费资源减少40%
All vehicle main guns effectiveness vs. infantry in cover reduced.
所有车辆单位对处于掩护下的士兵单位的火力效果将被减弱.
Sherman Calliope Main Turret reload time is 50% slower than the standard Sherman.

Allies Browning Automatic Rifle (BAR) is significantly less effective on the move.
盟军的Browning Automatic Rifle  的瞄准效果降低当持有改枪士兵跑动中.


游戏性的改动--------

Fixed the problem where mouse-clicking on a unit onscreen under heavy loads often does not result in the unit being selected.
Improved load times by fixing pathfinding regens.
Fixed the bug where capturing an enemy weapon resulted in it having enemy unit occlusion.
Veterancy speech samples are now triggered correctly.
The vehicle repair icon now shows up offscreen.
Fix for Allied Engineers becoming trapped when building barbed wire close to sandbags or other obstacles, which prevents them from completing orders.
All sectors default to neutral on Map Montherme, previously one player would start with ownership of a sector.
Allied and Axis HQs can no longer be deleted by the player.
Players will no longer lose munitions income from creating an Axis Sniper.
Axis Blitzkrieg ability now displays appropriate icon over Axis Anti-Tank Gun.
Axis Halftracks and Allied halftracks will now carry a maximum of 3 squads total opposed to 4.
Weapon capture squads can now reinforce to full squad size.
Tuned projectile launcher location for Axis Pak 38 so it now shoots from the correct gun height.
Sniper "Make Casualty" or "Hit but not killed" criticals no longer kill their target. The result of this is that Snipers will no longer one-shot-kill other Snipers if they have full health.
被狙击手打中的士兵单位,不一定会死,也有可能中伤.
双方满血狙击手接触,需要2枪才可以干掉对方
Allied Engineers had a 1% chance to instantly kill a target, this was fixed and they now operate as intended.
盟军工程师本来有1%的几率立即杀死一个目标的BUG将被修正
Fix for the computer AI constantly cancelling construction and rebuilding a structure when destroying the building and staying in the area in any game.
修正了,电脑AI,当在建新建筑的时候,被对方炸掉了,会继续又重新建,一直这样轮回,打了又重新键.
Allied Engineer Demolitions ability will now destroy an Axis Security Post in one detonation as intended.
盟军工程师的炸药包将可以一次炸掉 德国加固的资源点
Axis Salvage ability is no longer giving inappropriate returns for the Axis Halftracks and Stug.

德国的Salvage ability 能力(工程师回收技能) 在对the Axis Halftracks and Stug使用时,得到正常数量的资源
Allied Rangers were detecting camouflaged units at a very high radius, this has been reduced to the standard radius for infantry units.
盟军的Rangers的侦察伪装的敌人的范围被缩小到正常的士兵视野范围

Axis Flammenwerfer Halftrack will now successfully upgrade when pioneers are loaded inside.
德国的Flammenwerfer Halftrack 将可以顺利生机,就算当时上面有乘客,

有些由于本人对武器不熟习,加上是上班时间偷偷能的,呵呵等晚上进了游戏看下有时间再翻译,也许希望大大可以帮忙翻译,让更多的人分享.
本人翻译有错误或者不正确的地方,还请大大修改.

http://forums.relicnews.com/showthread.php?t=119953  官方原贴
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