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FM2010 Blogs Day12:新的数据编辑器(二)翻译未完成,附视频连接

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优秀斑竹奖 52FTP勋章

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发表于 2009-9-24 08:42:13 |只看该作者 |倒序浏览
本帖最后由 wangyao_023 于 2009-9-24 08:43 编辑

原文地址:http://www.mirrorfootball.co.uk/opinion/blogs/football-manager-2010/Football-Manager-2010-new-features-blog-Day-12-the-new-data-editor-part-2-article161797.html



原文地址:http://www.mirrorfootball.co.uk/opinion/blogs/football-manager-2010/Football-Manager-2010-new-features-blog-Day-12-the-new-data-editor-part-2-article161797.html
由于今天的blog是关于访谈的,翻译起来难度较大所以先翻译一小部分,其余部分敬请各位大大帮忙。
Yesterday I revealed the inner workings of the new competition editor that will be provided with Football Manager 2010 to allow you to add leagues and expand existing leagues in the game, along with a video that showed you how to add new leagues.
昨天我介绍了能够在fm2010中增加现有联赛的数据编辑器的内幕工作,还有一段如何添加新联赛的视频。
Today, there’s a video showing you how to add levels to existing leagues below, and also, as promised, some thoughts from those who are currently testing the data editor from the FM community, and helping steer it with their ideas. Please note that these are completely unedited so the people concerned may be pointing out issues as well as positives!
今天,视频将介绍怎么在现有联赛中添加更低级的联赛以及fm社区里一些正在测试编辑器的家伙的想法,他们的对话均未剪辑,所以呢,他们的谈话可能会引发一些争议。
Interview 1 – Jamie Wire
1. What were your first impressions of the new Editor?
你对新的编辑器的第一印象是什么?
The new editor is a wonderful addition to FM10. It is literally a whole new ballgame as now users have the ability to remodel the football world to their own tastes. Whether it be tweaking the really lower leagues to make for interesting careers in levels previously unheard of in the series or creating refined versions of the big leagues, or even continent-wide knockout cups, I think there's something for everyone - and plenty more for long-time perennial editors such as myself. I can say quite categorically since picking up the series in 1999 I've spent more time in editors than I have playing the game.
新的编辑器是fm2010的精彩的附加品,fm10现在是真正的足球游戏了,因为玩家可以依自己的喜好来重建足球世界。无论是苦恼于在真实的闻所未闻的低级联赛的有趣的职业生涯,还是改进已有的高级联赛,甚至是洲际级别的淘汰赛。每个人都能各取所需,对于像我这样的常见的编辑者来说意味着更多了,我可以直接了当的说,自从我1999年第一次接触这个游戏开始,我花在修改上的时间大大多于我玩游戏的时间。

2. How easy did you find it to create your first league?

你有多容易就创建了新的联赛呢?
I have to be honest. It is not going to be a straightforward exercise for the most inexperienced of editor users. You have to know what you want to end up with, and have to have an idea about how you plan to get there. Yes, a limited league can be created easily, but there's much more fun in refining it, adding rules, fiddling with dates and so on.
我不得不实话实说,对于那些没经验的编辑器使用者来说,这并不是直来直去那么简单。你必须知道你想要达到什么目的,以及设定计划如何做到。是的,创建一个受限的联赛非常简单,但是更大的乐趣在于改进,增加规则,摆弄(联赛的)日期什么的。

3. What is your favourite thing about the new Editor?
新的编辑器中你最喜欢的是什么?
That it exists. As Scottish non-league researcher, I've waited years to be able to see the teams I've researched finally able to play a bigger role in my FM experience. No more database-risking team swaps - I now have the power to do things safely with xml files.
作为一个苏格兰无级别球队的观察员,我等了好多年,还是没能看到我观察的那只球队发挥更大的作用。现在的话不需要冒着数据库崩溃的风险来替换球队,我现在只要AA心心的用xml来编写就可以
4. What leagues did you first create with the editor?

你会用编辑器最先创建什么联赛?
I activated all of the Scottish non-league divisions and then activated and created an extensive number of related cup competitions.
我会首先激活所有的苏格兰无级别的联赛,然后创建一大批的相关的杯赛。

5. How much has being able to edit competitions added to your FM experience?
编辑比赛给你的fm经验增加了多少呢?
To be honest, it has brought me back to a series I'd tired of.
诚实的说,这已经让我感到厌烦了。

6. Are you planning on having leagues available for day of release?
你准备好了在发售那天提供联赛的下载了吗
Yes, providing the problem of the editor loading the file I've created is fixed between now and then. (Miles – has been already!)
是的,除去加载编辑器的加载问题,我创建的联赛已经好了。
Interview 2 – Scott Hamilton
1. What were your first impressions of the new Editor?
你对新的编辑器的第一印象是什么?
At first I didn't like that SI have gone back to a more graphical editor, because in the past those editors were much slower when it came to loading, saving and processing. However it's actually quick to use, the quickest official editor that's been released so far. That's partly because of the other major change alongside competition editing - the use of XML. Saving and loading 'change files' is instant, which is a massive improvement. It makes editing and then testing your changes much quicker.
最开始的时候我并不喜欢SI又回到那个图形的编辑器,因为在过去这些编辑器总是在加载、保存和运算中很慢很慢。还好这个用起来很快,这个最快的官方修改器已经做好了。部分原因可能是比赛编辑中的一大变化:使用xml。保存和加载改变的文件非常的快,这是最主要变革。这让编辑测试你的修改更加的快捷。

Obviously the first thing I wanted to do was look into editing competitions, and I managed to get the next tier in England activated very quickly.
很明显我要做的第一件事情就是编辑比赛,我很快就成功的创建了英格兰的下一级联赛(南北赛区以下的那级)。

2. How easy did you find it to create your first league?

你有多容易就创建了新的联赛呢?
Like I said, I activated the next tier in England very quickly. It took a bit of time to get used to the new editor, since it has a new interface and feel to it, but once I understood how it worked, it was pretty simple.
我说过的,我很快就创建了英格兰的下一级联赛,适应新的编辑器需要一定时间,因为它的新界面和新感觉,但是当然我知道他的运行规律时,它就变得相当简单。

All I had to do was use the 'Add Nation Rules' button to go through the initial wizard to add lower divisions to an existing league in the game, change the status of the tier to active and save. Since loading new games in FM 2010 is also much quicker, it really was pretty quick and easy to do.
我唯一需要做的就是按“添加国家规则”来跳过原来的向导,来给已有的联赛添加新的级别。改变一下该级别的数据来激活和保存,由于在fm2010中加载新游戏很迅速,这个编辑器也相当快捷,操作也很简便。

3. What is your favourite thing about the new Editor?
新的编辑器中你最喜欢的是什么?

Has to be competition editing, something a lot of people including me have always wanted. The way it has been done means there are so many possibilities.
第一个是比赛比剪辑。包括我在内的很多的都盼望已久。可以对比赛进行编辑增加了无数的可能。

However it's not the only major change, the new XML system is a very close second. Being able to mix and match XML change files, merge them together, and use a file with any version of the database means a lot more can be done through editing the database now.
尽管这不是唯一的大的变化,新的XML系统排名第二。可以混搭XML来修改文件、合并文件使用XML的版本来编辑意味着我们可以对数据库做更多的事情。

The great thing about the XML change file system is if SI release a patch with an updated database, you won't have to activate the new leagues all over again.
XML的最大变化是SI如果要更新新的版本,你不必再次激活全部的联赛。

4. What leagues did you first create with the editor?

你上手指出创建的什么联赛?
As I said, I first activated the next tier down in England. After that I began adding the next couple of tiers in England, which are already in the database, meaning it didn't take too long. I also started adding additional cup competitions, such as county cups.
如我所言,我创建的是英格兰的下一级联赛,之后我还添加了下面的几级联赛,都已经在数据库里了,意味着不需要花费太多的时间,我也开始了添加更多的比赛,比如郡级的杯赛。
After that I was playing around trying out all sorts of things, another tier in Wales and Scotland, and unplayable leagues around the world including Ivory Coast, Jamaica, Latvia, San Marino and Qatar. I even made the Finnish third tier playable as that makes FC Santa Claus playable! A lot of the leagues and clubs were already in the database, so it didn't take long. I did add a few cups though, and what's nice is how the editor sets up an initial schedule (which can be edited), so I didn't have to work out when each round should be.
那之后我尝试了编辑器的所有功能,威尔士和苏格兰的其他级别,还有世界上其他的不能玩的联赛比如象牙海岸、牙买加、拉脱维亚、圣马力诺和卡塔尔。我成功的完成了芬兰的第三集联赛让"圣诞老人俱乐部"可以玩了,数据库里已经有很多的联赛和俱乐部了,所以这不花什么时间,我也添加了一些杯赛,编辑器会自动的安排赛程,所以我不必累死累活的每次都安排赛程。

5. How much has being able to edit competitions added to your FM experience?
编辑器给你带来了什么好处?
It's going to change FM a lot for the whole community. You can now manage any club you want, in any league (and cup) you want. XML files are very small, making them easy to share, and with competition editing there's so much that can be done with the game.
它将会给fm社区带来巨大变化,你现在可以带领在任何联赛或是杯赛的任何你想要的俱乐部,xml文件很小也很容易共享,有了编辑器你可以的做的事情也多了很多。

6. Are you planning on having leagues available for day of release?
你准备好了在发售那天提供联赛的下载了吗?
I'm not personally, because others have already done the same as I have but more accurately when it comes to English leagues. The foreign leagues I'll leave to people that know more about them, as they'll make sure the rules and other details are accurate.
个人来说我不会,英格兰联赛已经有太多的人跟我做同样的事情了,而且他们的更为精确。外国的联赛么留给那些比我知道的更多的人来弄,他们会保证规则和其他的细节更加的精确。
It's all very exciting, but I'm not going to claim it's perfect. The editor can still be improved, more features can be added, but SI have done a very good job on their first competition editor and I'm looking forward to seeing what the community will come up with. There's more than enough that can be edited to make most leagues and cups accurate enough to have an enjoyable game with in FM 2010.
这让人兴奋,但是我不能说它就完美了,编辑器仍然需要改进,更多的特性要添加,但是SI的第一款赛事编辑器已经做的很好了,接下来的事情要交给社区了,一个好玩的fm2010还需要准确的添加很多的联赛和杯赛
Interview 3 – Tim Pyke
1. What were your first impressions of the new Editor?
As with any change I was a little skeptical at first but once I got started I was impressed by the easy to use User Interface and the speed that came with it.
对于新的变化我开始的时候总是抱怀疑的态度的,但是我一上手就被易用的用户界面和运行速度所吸引。
2. How easy did you find it to create your first league?
Aside from a few minor teething problems it was straight forward to get the first league active. Within five minutes of loading the editor for the first time I had activated my first new league and cup structure.
除了一些小问题之外,这个东西用起来还是很方便的,我花了5分钟的时间加载和编辑了我的第一个新的联赛和杯赛系统。
3. What is your favourite thing about the new Editor?
Without a doubt it is the competition editor. For years there has been a call for Si Games to add more to the English Pyramid or more nations. Now the power is firmly in the hands of the user. Whatever nations leagues they want they can now play. Or if they are unhappy with the current structure of the league they can edit it to their hearts' content.
毫无疑问就是赛事编辑,n多年来就有很多的玩家要求si添加英格兰和其他国家的更多联赛,如今这个权力掌握在玩家手里,你可以想玩任何你想要的联赛,或者你对现有的联赛结构不满意,你也可以如你所愿的编辑他们。
4. What leagues did you first create with the editor?
My first league to activate was the Faroe Islands as I have a soft spot for them.
法罗群岛,我的偏爱。
5. How much has being able to edit competitions added to your FM experience?
This single feature to me will be the biggest thing for FM10 as it will open a whole world of possibilities for every single player of the game. During the testing phase I have been having more fun playing in the Faroes, Andorran and San Marino Leagues than I got from the English League as it is a whole new world for me to explore. No longer will there be people from such far flung places as Venezuela and Uzbekistan complaining they can't play their leagues.
对我来说最大的变化是fm2010为所有的玩家打开了一个完整的足球世界,测试期间我玩了法罗群岛、安道尔、圣马力诺的联赛,而不是英格兰联赛,因为那是我可以探索的新世界。现在不会有委内瑞拉或者是乌兹别克斯坦的玩家抱怨说玩不到他们自己的联赛了。
6. Are you planning on having leagues available for day of release?
I have already completed about half a dozen nations competitions that I will make available to whoever would be interested in them.
我差不多完成了半打多的国家联赛,我会把他们提供给任何感兴趣的人。
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优秀斑竹奖 52FTP勋章

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优秀斑竹奖 52FTP勋章

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发表于 2009-9-24 08:43:45 |只看该作者
Interview 4 - Jammy Harding
1. What were your first impressions of the new Editor?
Two words - it's fantastic. Not only is the User Interface much better looking than the editor's for previous versions of the game, it is also much, much easier to use.
2个字,神奇!不仅仅是用户界面变得比以前好看了多了,使用也方便了很多。
Whilst before I could struggle in certain areas of the editor, it is now easy to find and use everything that I have wanted to use. It has also amazed me just how much has been added into the editor this year. Whilst the majority of people will find that being able to add in and edit competitions is the best addition, there are also additions that will help the game to become more realistic, and personal to the human manager. The ability to edit players hair and skin colour is one of these, and it will be great for those who want to create new youth players to be able to make them as realistic as possible.
以前我老是被修改器的一些东西所困扰,现在好用多了,我今年到底编辑器做了多大变化让我很好奇,对于大多数人来说,能够添加自己的比赛是最好改进,当然还有一个附加就是比赛看起来更现实,也变得更加的个人化,比如可以编辑玩家的头发和皮肤的颜色,就是,这让很多希望创建新的年轻球员看起来更真实。

2. How easy did you find it to create their first league?
Exceptionally easy. I have to admit, the pessimistic side of me thought that this was going to be an incredibly difficult task, something that would need a lot of practice to create a league as you wanted. What I really saw was easy to use, and it can take just minutes to add a league exactly how you want it.
出人意料的简单,我原以为会很难,会需要大量的尝试才能创建你想要的联赛,但是结果它很简单,之需要几分钟就可以添加你想要的联赛。

3. What is there favourite thing about the new Editor?
Whilst many will say that the competition editor is the best thing about the new editor, personally I prefer the new appearance of it. Before, I found it difficult to use and not exactly the most appealing part of the game. The new user interface makes everything easier, and in my opinion will help to encourage a lot of people to use the editor more.
很多人都会说比赛编辑是他们最喜欢的,对我来说,是新的界面外观,过去的那个太难看也太难用,新的让很多事情变得简单,这会让很多人加入到编辑的行列中来。
4. What leagues did you first create with the editor?
The first league I created was the 7th tier of English football, and I have since added in the 8th tier as well as 19 other countries.
我添加了第7级联赛,然后是第8级以及其他19个国家的联赛。

5. How much has being able to edit competitions added to your FM experience?
As someone who always plays at least one save in the lowest tier of England possible, the competition editor is sure to increase the enjoyment I get from Football Manager. Being able to play in this league and to see more teams rise up the divisions can only improve the enjoyment available from the game.
对于那些和我一样的低级联赛玩家来说,太有用了,它大大增加了我玩fm的乐趣。能在联赛中看到更多的球队升级能够大大激发玩家的乐趣。
6. Are you planning on having leagues available for day of release?
I have a few leagues that I hope to upload, so people can get started in different leagues right away - but I'm sure there will be hundreds to choose from after a short while!
我有一些想要上传的联赛,以便人们能够马氏开启不同的联赛。但是我也可以肯定马上就会有n多的选择提供下载。
Interview 5 - Macaulay Bruce
1. What were your first impressions of the new Editor?
My first impressions were very undecided - I was excited at the idea but unsure of it as I'm not too nifty with editors. My impressions have since changed, I really like the editor and think it's a fantastic edition.
刚开始的时候我犹豫不决,既兴奋又不安。我的印象现在改变了,我喜欢这万一,真是个神奇的玩意。
2. How easy did you find it to create your first league?
I did find it pretty easy despite my lack of knowledge with editors - this was after playing around with it.
在我用过之后,我发现连我这样缺乏编辑器知识的家伙都能运用自如。
3. What is your favourite thing about the new Editor?
Adding leagues! Potentially leading my local team to glory is excellent and to finally achieve this on FM is fantastic.
添加联赛!

4. What leagues did you first create with the editor?
Highland League so I could play as my local club. It was a great feeling to see so many players I knew in the game.
高地联赛,这样我就能用我们当地的球队开档了,在游戏里能见到这么多我认识的球员感觉很不错.

5. How much has being able to edit competitions added to your FM experience?
It adds a whole new level of experience - you can now go lower down the leagues for more of a challenge. Winning repeatedly does get boring!
它给了我一种全新的体验,你可以到低级别联赛中去寻找更多的挑战,要知道总是获胜很容易让人感到厌倦的.

6. Are you planning on having leagues available for day of release?
Maybe, but only leagues I know the rules about.
可能吧,但只会是我了解其规则的联赛.

Interview 6 - Nik Reeves-McLaren
1. What were your first impressions of the new Editor?
My first impression of the new editor was simply 'wow' - it's so powerful, but yet still easy to use. It's a fantastic achievement by the folk at SI.
我的第一印象就一个字"山口山",它简直太强大了,但是使用起来却很简单.这是牛逼闪闪的SI达到的另一个成就.

2. How easy did you find it to create your first league?
It was extremely easy to create my first league setup with the new editor - I replaced the whole of the current Scottish system with a new structure entirely of my own design in under an hour. This was a complete overhaul - completely new leagues, cup competitions (including an 'Atlantic Cup' with teams from different countries), and all the complex rules and TV/prize monies to go with it!
用新编辑器来创建联赛相当容易,我只用了不到一个小时来用我自己的设计替换了整个苏格兰联赛.全新的联赛,杯赛(包括与来自不同国家的球队争夺"大西洋杯"),比赛规则和电视转播费,奖金等等.

3. What is your favourite thing about the new Editor?
The ease of use - and that it is impossible to overwrite the default database. As the database now only saves xml files of what tweaks were made, it's really straightforward to make changes and share them. If you don't like the changes someone has made, they're easy to get rid of too! I also love how the leagues produced look so professional.
使用起来很简单.


4. What leagues did you first create with the editor?
I've created two leagues: firstly, I made my 'alternate-reality' Scottish league setup. Here, I've completely ditched the old boring tiny closed-shop leagues, and put in a pyramid system of 18-team divisions that goes right down to the junior leagues - and it plays like a joy. I've also extended the English leagues down to Level 10, so if you want to manage Clymping in the Sussex County Football League's Division 2 it won't be problem!
我创建了两个联赛,首先,我创建了我的苏格兰联赛,并且将英格兰联赛扩充至10级.

5. How much has being able to edit competitions added to your FM experience?
It's been a wonderful addition that has brought me a lot of satisfaction - both in terms of using the editor, and testing my creations afterwards!
它不管是在使用方面还是在检验我创建的联赛方面都让我很满意.

6. Are you planning on having leagues available for day of release?
I'm planning to release both my 'alternate reality' Scottish league setup, and my English leagues (extended down to Level 10) on release day.
我打算在发售日发布我编辑的苏格兰联赛和英格兰联赛.

Interview 7 - David Z
1. What were your first impressions of the new Editor?
First impressions were a little contradictory: appearance resembled me to old FM07 editor which always seem very sluggish, without the "windows look" of last releases, but new features quickly made me forget the appearance and focus on the editor itself, that has proven to be quite fast, stable and easy to use.
第一印象是有点小矛盾的:外观类似于FM07编辑器那种非常无精打采的外观,并且最终发布的版本没有视窗化的感觉,但新特性很快令我忘记了外观,把注意力转移到了编辑器本身,它使用起来相当快速,稳定以及非常容易上手。
2. How easy did you find it to create their first league?
It took less than five minutes. After that, a little more of tweaking was needed to model a more realistic and deep league system. But the basics were really really quick.
大概用了5分钟不到的时间,模型需要略多的调整以变得更真实,还需要一套完整的联赛制度,但熟悉基本方法是很快很快地。

3. What is your favourite thing about the new Editor?
Xml files. No more need to swap huge DB files amongst editors, and endless hours waiting for the DB to upload on hosting files. The chance of having people editing different leagues at the same time, and then just import files when everybody finish his job it's a wonder.
Xml文件,不再需要在编辑器中更换数据库,也不再需要没完没了的等待载入数据库文件。人们有机会在同一时间建立多个不同的联赛,当完成之时只需要载入文件,这真令人惊奇。

4. What leagues did you first create with the editor?
Spanish Third Division. It's a feature Spanish football manager community has been demanding for ages, but due to complexity of the system (Up to 18 groups with 20 teams in each group) was never possible. Now it can be implemented in a very real way.
西班牙第三级联赛,这是一个西班牙FM论坛曾经为之费心很久的特色(调整到18组,每组20支队),但按照原来系统的复杂性是不可能的。现在它能变为现实了。

5. How much has being able to edit competitions added to your FM experience?
Everything. Each year I spent more time editing than actually playing (I know am sick...). Now there is no limit to improving our FM - all the football world will be in our hands, from the most obscure division in a lost little country, to the reluctant flashes of Premier League, or Spanish BBVA! I'm sure nobody will get tired of playing FM with such a variety.
任何东西,每年我花费比玩游戏更多的时间来编辑(我知道这有点病态。。。)。现在没有什么限制来阻止我们改进自己的FM了——整个足球世界将会在我们手中,来自小国不知名联赛的球队,将会瞬移到英超,或者是西甲!我肯定没有人会对玩如此多类型的FM感到疲倦。

6. Are you planning on having leagues available for day of release?
All the Spanish beta-testing team is working hard to have an Spanish Third Division ready for the release day. Current state I will say it's 90%, not a real perfect league, but completely playable and enjoyable.
所有西班牙参与BETA测试的团队都在奋力开工,以求能在发布之时有一个西班牙第三级联赛,当前进度达到了90%,不是一个非常完美的联赛,但完全能玩,也十分有意思
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优秀斑竹奖 52FTP勋章

板凳
发表于 2009-9-24 08:44:02 |只看该作者
Interview 8 - Daniel Griffin
1. What were your first impressions of the new Editor?
I was very impressed with how the new editor looked. The background is a lot better than last year's editor, and the extra possibilities I seem to have with the editor this year truly makes it a lot better than last year's.
我对新编辑器的外观留下了较深的印象,背景要比去年的好多了,另外我仅仅是看起来就能感觉到今年的编辑器真的比去年的改进了很多。

2. How easy did you find it to create your first league?
Was very easy to be honest, not too much hassle, and once the bare league structure had been created, the extra options available to me seemed to be endless.
说实话,真的是非常容易,没有很多烦人的事情,以前当我建立好了联赛的基本结构,其他的选项使我看起来感到没完没了。

3. What is your favourite thing about the new Editor?
For me it would have to be the xml files, as it is a lot easier to be able to share files that are so small that they can be downloaded easily and quickly. I was also impressed with the extra options available when creating a club, so that makes a close second for me.
对我来说就是xml文件了,它能使分享文件变得很简单,文件非常小,所以能下载地又容易又快。

4. What leagues did you first create with the editor?
The American Samoan first division. I just created a bare league structure to test how it worked, and I was very happy with the results.
美属萨摩亚群岛顶级联赛。我只是建立了一个基本的联赛结构来测试编辑器怎样使用,对测试的结果我相当满意。

5. How much has being able to edit competitions added to your FM experience?
For me it adds so much to the Football Manager experience. You can create virtually any league you want to, which should greatly benefit the CSE forum, and also the fact that you have extra options in the other areas of the editor do truly make the FM experience a lot better, as you feel less constrained in what you can do with your game.
它为我的FM经历增添了许多乐趣,你能建立任何你想要的联赛,这对CSE(不好意思,CSE不清楚具体含义)论坛来说十分有益,而且事实上你在编辑器中有很多其他类型的选项,可以修改那些让你在游戏中感到难受的东西,以此让自己的FM经历变得更爽。

6. Are you planning on having leagues available for day of release?
I do plan to have my British and Irish cup XML file available,(no leagues edited, just my new cup in, with English League cup out, other nations league cups still in though) which is a 256 team straight knockout, with all the teams from the top five leagues in England, the top five leagues in Scotland (minus one Highland Premier league team), the top league in Wales, the top two leagues in Republic of Ireland and the top three leagues in Northern Ireland, which also acts as a good way to make money as the prize money comes in from the third round, with the first two rounds rewarding teams with appearance money.
As a little hint as to the fixtures that can be produced, upon my test of the cup, the first round produced ties such as Manchester United vs Wexford, Arsenal vs Bohemians and Celtic vs Burton Albion.
我有计划来做一个英国和爱尔兰的杯赛xml文件,(没有联赛被编辑,只是加入了我的新杯赛,剔除了联赛杯,其他杯赛没有变化)在文件里256支参赛队伍分别来自于英格兰前五级联赛,苏格兰前五级联赛(缺少一支高地联赛球队),威尔士的顶级联赛,爱尔兰的前两级的所有球队将会得到一个在比赛第三轮挣钱的好机会,奖金为第一轮第二轮胜者出场费的总和。
有一个小提示,赛程表是可以生成的,在我对这项杯赛的测试里,第一轮生成了像Manchester United vs Wexford,Arsenal vs Bohemians and Celtic vs Burton Albion这样的比赛。



Interview 9 - Geediez Horschbank
1. What were your first impressions of the new Editor?
Well, I was a little confused at the beginning, not knowing my way around but I've mastered it pretty quickly. Of course the most important addition was the Nation rules part, which felt like a dream come true for me.
额,一开始我犯了点小糊涂,不知道应该怎么做,但我很快就掌握它了。最重要的改变当然是增加了国家规则板块,这使我感到梦想成真

2. How easy did you find it to create their first league?
Not so easy I have to say, I was a little confused at start and because it was one of the earliest beta, the league I've created didn't even work. But then SI made some magic and it started to work like a charm. I've got so into the game that they haven't seen me for quite a while on beta-testers forum. This league editing tool take the game into another dimension, I daresay.
我说了不太容易,我在最开始有一点点的糊涂,因为那是一个最早期的测试版,我建立的联赛甚至不能运转。但之后SI施展了一些魔法,它神奇般的开始的运转了。我沉浸到了游戏之中,以至于他们有很长时间不能在测试者论坛看到我。我敢说这个联赛编辑工具把这个游戏带到了一个新的高度。

3. What is your favourite thing about the new Editor?
That's simple - competition editing and the second thing would be xml files that holds only changes that you've made to a database. No more uploading / downloading whole databases - you simply compress your new league, send / it via your e-mail in couple of seconds and your off!
那很简单-比赛编辑以及其他东西能够变成xml文件,这使你不再需要做整个数据库。不再需要上传/下载整个数据库-你只不过需要压缩你的新联赛,然后通过email发出。

4. What leagues did you first create with the editor?
The Polish third division, then I went on to create a Cypriot league from scratch.
波兰第三级联赛,然后我建立了一个塞浦路斯联赛。

5. How much has being able to edit competitions added to your FM experience?
Like I said before - this gives the game a new dimension. Finally all those legally smelly, troublesome and uncomfortable league swapping and nation editing has gone away. As if it wasn't enough you can also edit match and squad rules. Not a big deal, you think? Well then imagine someone editing top leagues to match the rules of that from 1993.
Fancy buying some foreign star? Sorry! Only 2 players in squad allowed! Or maybe you think the UEFA and FIFA got it all wrong when giving the players freedom to move across continent? No problem either - you can make all leagues play with domestic players only. The possibilities here are almost endless. This little feature gives a player ability that in the whole CM/FM series he has never had before - to not just play by the rules but to create them.
就像我先前所说-这把游戏带到了一个新的高度。终于所有让你不爽的联赛和国家都可以通过编辑让它们闪人,交换到别的地方去。如果这还不够,你可以编辑比赛和阵容规定。你认为这不是一个大人物?那就想想谁在1993年对这些规则做出了改变。
想要购买外国球星?对不起!只能有两名外国球员被允许出现在阵容,或者你认为UEFA和FIFA在给与球员横跨大洲的自由这个问题上是完全错误的?没问题,你能让所有的联赛都只能有本国球员比赛。可能性有很多。这个小特性给了玩家一项能力,一项他在整个CM/FM系列都不曾拥有过的能力-不只是按照规则玩,还能改变规则。
6. Are you planning on having leagues available for day of release?
I've concentrated on creating Polish third division.
我专心于建立波兰第三极联赛
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优秀斑竹奖 52FTP勋章

报纸
发表于 2009-9-24 08:44:14 |只看该作者
Interview 10 - Dave Fairburn
1. What were your first impressions of the new Editor?
Great, very easy to use. Being an experienced user of the editor I know how confusing it can be, but this season seems very pick-up-and-play.
很好,使用起来相当容易。作为一个经历过多代编辑器的用户,我知道以前编辑器有多容易让人头脑爆炸,但这代看起来相当容易上手

2. How easy did you find it to create your first league?
Very easy. I had a simple league structure up and running within 30 minutes of getting it.
很容易,我花了30分钟建立了一个简单的联赛结构,并且运行了它。

3. What is your favourite thing about the new Editor?
Other than the league editor, I found being able to add players to teams or teams to divisions en mass very relieving. Being someone who edits a lot, I know how many hours this can shave off of potential league swaps or restructuring.
除了联赛编辑器,我发现能快速的批量增加球员到球队或是批量增加球队到联赛。作为一个编辑了很多的老手,我知道以前的编辑器需要多少时间来进行联赛的交换或者重建。

4. What leagues did you first create with the editor?
I combined the top 8 of the Scottish First Division into the Scottish Premier Division, then moved all the other SFL teams into the First Division, restructured the lower divisions into groups of 14, then added an all new Scottish Cup, the Anglo-Scottish Cup to be played on English League Cup days (I cancelled both this and the Scottish League Cup to make way), and a League Challenge Cup with a large 18 game group stage for the teams in the groups of 14.

On top of this, I limited all starting lineups to three foreign players and all squads to five foreign players, set all cup matches except the final to go to at least one replay, and made it so that the yellow card bans would come in earlier, five yellows for the first ban, four yellows for the second ban, three yellows for the third ban etc.

5. How much has being able to edit competitions added to your FM experience?
Oh, it's fantastic, whether you're wanting to make a real league, super league, a fantasy league or just want a new challenge you can do it with this editor.

6. Are you planning on having leagues available for day of release?
Yes. I hope to have an alternate Scottish league up and ready to go.
Thank you very much to those who gave up even more of their time to answer these questions, as well as the time they’ve already spent helping us test the new editor.
I’ll be back tomorrow with more exclusive news on FM2010. It’s a special day tomorrow, as it also marks the return of the Football Manager Podcast!
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地板
发表于 2009-9-25 01:19:29 |只看该作者
fm系列我觉得适当可以借鉴一下fifa manager的某些元素
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老兵勋章

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发表于 2009-9-26 06:43:41 |只看该作者
fm系列我觉得适当可以借鉴一下fifa manager的某些元素
rhapsode 发表于 2009-9-25 01:19


fifa manager就算了,搞得像Sims似的~~
還生孩子什麼的,真扯啊~~
一個不計較要花費5000元律師費去追收1500罰款的上市公司---港鐵公司


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