command = { type = activate_unit_type which = armored_car }#启动要塞
command = { type = new_model which = armored_car value = 0 }#
command = { type = new_model which = armored_car value = 1 }#
command = { type = new_model which = armored_car value = 2 }#
command = { type = new_model which = armored_car value = 3 }#
command = { type = new_model which = armored_car value = 4 }#
command = { type = activate_unit_type which = rocket_artillery }#启动巨炮
command = { type = new_model which = rocket_artillery value = 2 }#突击虎旅