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少尉
火车站的王者,黄牛的丧门星
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我对各位的英文抱有信心,所以不翻译了。
cash - Adds 5000 ducats to your treasury, a specific number after it doesn't alter the sum gained.
prestige - Adds 5 prestige, amount gained cannot be changed.
idea - Adds 1000 idea points, amount can't be changed.
diplomat - Adds 5 diplomats.
tag ** - Changes you to that country. For example after using "tag FRA" you are now playing as the mighty ruler of France. Vive la révolution! However the previous ruler doesn't seem to get the memo that there's new top dog in the house and will still also be playing as the said country, issuing commands to troops and so on. The audacity!
revolt ** yyy - Creates a revolt where ** is the rebel type from rebel_types.txt (for example serbian_rebels) and yyy is the target province (For example 251 for Marseille.)
Like this: Mon Dieu! Don't those silly Serbs know geography?
annex ** - This command will annex the country specified by the **, for example "annex SPA" will annex Spain for your nation.
decision yyy ** - Forces the decision (yyyy is the decision name) to be implemented in the nation specified in the **, or in your nation if you don't add country tag in the end. For example "decision create_wes FRA" forces France to create Westphalia.
own ** YYY - Set the ownership of the province specified in ** to the country specified in YYY. Not specifying the country tag will give that province to you. For example "own 251 SPA" will give Marseille to Spain and "own 251" will give it to you.
control ** - You take the control of the province specified in **, a.ka this province will be occupied by you, but not owned by you. For example "control 251" means Marseille will be occupied by your country. Does NOT result in war with that nation.
die ** - Kills the leader of the nation specified in **. For example "die FRA" kills Napoleon... now who on earth would do such a thing Doesn't seem to work, at least not on your own monarch.
government ** yyyy - Sets the government form of a country specified in ** to government form specified in the yyyy. For example "government FRA feudal_monarchy" turns France into Feudal Monarchy.
crash - Forces the "MOTE.exe has stopped working" to happen
event **x - Forces the specified event to fire. For example "event 5000".
event **x YYY - Forces the event specified in **x to happen in a country or province specified in the YYY. For example "event 5000 SPA" will fire the event for Spain. Or "event 6000 251" will fire the (province) event in Marseille.
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