牧游社 牧有汉化翻译
Imperator: Rome Dev Diary - 2nd of March Snow Crystal, Content Designer on Imperator
Hello there! 诸位吼啊!
I have the pleasure of bringing you this week's Dev Diary, and will try to make the most of it. Today we are going to take a look at two other missions sets we are bringing for the upcoming content pack - Sparta and Athens. I want to stress that what you see here is still work in progress, so things might change before they go live. 我很高兴能为你们带来本周的开发日志,并尽量使其内容充实、物尽其用。今天我们将看看即将到来的内容包中的两个使命组:斯巴达Sparta和雅典Athens。我想强调的是,你在此看到的内容仍在开发中,所以在它们上线之前还可能变化。
For our start date, Sparta and Athens' glory days are long over, with Sparta losing their allies and subjects after the battle at Leuktra in 371BCE, and Athens losing theirs after their loss in the Peloponnesian War (though they had another smaller league later on). 在我们游戏的开始日期,斯巴达和雅典的黄金时代已经过去。斯巴达在公元前371年的勒克特拉战役后失去了盟友和附庸,而雅典则在伯罗奔尼撒战争失利后同样失去了这些(尽管他们后来又有了一个较小的联盟)。
Sparta 斯巴达
We will be starting with Sparta, who have lost their Messenian lands to the freed Helots, and parts of Cynuria to the Argives in the east. Their missions will be focused on taking control of the Peloponnese, building up that land, and potentially taking a stab at Athens, Thebes, and Macedon. 我们将从斯巴达开始,他们的麦西尼亚之地失陷于被解放的希洛人Helot(译注:斯巴达农奴),东部的基努里亚又被阿哥斯人Argives夺走。他们的任务将聚焦于控制伯罗奔尼撒半岛,然后建设这片土地,并伺机背刺雅典、底比斯和马其顿。
![](https://pic4.zhimg.com/80/v2-5265f713d507fd64bde375b86d99ebd7_720w.jpg) Sparta's starting position in the Archimedes Update.
阿基米德更新中斯巴达的开局位置。
Sparta Mission 1 - Spartan Restoration 斯巴达使命组其一 – 光复斯巴达
The first mission is focused on Laconia itself, the old heartland of Spartan power and influence in the Peloponnese. After the Thebans invaded and shattered the Peloponnesian League, Sparta was left in a weakened position in-between the Arcadians to the north, Messenians to the west, and Argives to the north-east. 第一个使命聚焦于拉科尼亚本身,它是斯巴达在伯罗奔尼撒势力和影响力的传统核心地区。底比斯人入侵并粉碎了伯罗奔尼撒同盟后,斯巴达夹在北方的阿卡迪亚人、西方的麦西尼亚人和东北的阿哥斯人之间,稍显弱势。
![](https://pic2.zhimg.com/80/v2-a562e78858d273fc70452cdcea1625c1_720w.jpg)
The path on the right-hand side let's you focus on improving your starting land, whereas the left-hand side is focused on retaking the lands of Messenia. If you are to take the lands of Messenia before you start the mission, the mission will instead focus on developing your western holdings as well. As a stand-alone task, you have the possibility of trying to convince the Skiritai (a small rural tribe at the border between Arcadia and Laconia) to rejoin your side, and permanently improve your Light Infantry troops. 右侧的路径让您专注于改善初始基地,而左侧的路径则聚焦于夺回麦西尼亚的土地。如果你在开始使命之前占领麦西尼亚,那么这项使命就会被替换为发展你在西部的领地。作为一项独立任务,你可以尝试说服赛克里替斯人(位于阿卡迪亚和拉科尼亚边界的一个农业部落)重新加入你这一方,并永久改善你的轻步兵部队。
![](https://pic2.zhimg.com/80/v2-a41a9ca84484649bc085128b624526c9_720w.jpg) 雇佣赛克里替斯人
斯基里泰的村夫们生活在拉科尼亚和阿卡迪亚的边界上,他们曾经是斯巴达的附庸。我们可以说服他们回到我们一边并成为更为牢固的盟友。
这项任务将花费180天完成。
此任务有未满足的条件:拥有不少于50点政治影响;斯巴达领土内的自由民平均幸福度在85或以上。
即时发生:斯巴达失去50政治影响。
奖励:斯巴达获得“赛克里替斯人专家”直到游戏结束
轻步兵训练+5%;轻步兵山地战斗加成+5%;轻步兵高地战斗加成+5%。
Another thing of note in this mission is the task to unlock the deity 'Artemis Orthia', on the right hand side. She was historically an important deity in Sparta, and her sanctuary was rebuilt in the 3rd century BCE. 此任务中值得注意的另一点是,右侧可以解锁神祇“阿尔忒弥斯耳缇亚”。祂在历史上是斯巴达的重要神祗,其圣地于公元前三世纪重建。
![](https://pic1.zhimg.com/80/v2-de5da557d5928d6d526249c97ccead70_720w.jpg) 阿尔忒弥斯耳缇亚圣地
对阿尔忒弥斯耳缇亚的崇拜可以追溯到几个世纪之前,直到斯巴达最初建立为止。祂的神庙在艰难时期毁坏了,反映出我们国家的命运,而这是对我们每一个人的羞辱。能够重建祂的领地并将其恢复至往日荣耀,这对我们来说是一种荣耀。
此任务有未满足的条件:拥有不少于200金币。
奖励:斯巴达失去200金币;解锁神祇阿尔忒弥斯耳缇亚。
Sparta Mission 2 - Protector of the Peloponnesus 斯巴达使命组其二 - 伯罗奔尼撒守护者
The second mission for Sparta will focus on taking your conquests and efforts beyond Lacedaemonian lands, to the rest of the Peloponnese. You have the Arcadians who have gathered in a defensive league to the north, the ancient rival in Argos, and the Eleans and Achaeans to the far north and north-west. 斯巴达的第二个使命将着重于斯巴达(译注:拉刻代蒙Lacedaemonia即斯巴达的古称)领土外直至伯罗奔尼撒其它地区的征服和建设。阿卡迪亚人在你的北方聚集起一个防御联盟,老对手盘踞在阿戈斯,埃林斯人、亚该亚人则分别在遥远的北方和西北。
![](https://pic4.zhimg.com/80/v2-bfa26aa23d91f2a451c550b74484f0bf_720w.jpg)
As you can see, we have an optional far-left path that focuses on the Eleans, whereas the rest focuses on the rest of the Peloponnese. The missions focuses on taking Arcadian, Argive, and Achaean lands, and gives you optional tasks if you want to improve these lands afterwards. Similarly to the first mission, you will get alternate development focused tasks here, if you already own some of the land when you start the mission. 如你所见,在最左边有一条聚焦于埃林斯人的可选路线,其余路线则侧重于伯罗奔尼撒半岛的其余部分。该使命组重在夺取阿卡迪亚、阿戈斯和亚该亚的土地,并在之后你想要发展这些土地时给你可选任务。与第一个使命类似,如果你在开始使命之前已经获得了其中的部分土地,你将在此处获得取而代之的开发任务。
To show some examples from the optional tasks: 来展示一些可选任务的例子吧:
![](https://pic3.zhimg.com/80/v2-e1fc5bc4fe239c1cbe0f5f954da58122_720w.jpg) 重建阿戈斯
阿戈斯曾经是我们最大的宿敌,但现在将成为我们最为显赫的城市之一。
需要先完成:在阿尔戈利斯的宿敌
任务有尚未满足的条件:
有不少于100金币
阿哥斯的领地是已建成的城市
阿哥斯的领地内至少有15人口(14/15)
阿哥斯的领地内有3座以上建筑物(1/3)
奖励:斯巴达失去100金币;阿哥斯永久获得“阿哥斯基建”,提供如下效果:
本地叛乱:-1.00;城市建筑位:+2;人口产出:+5%。
![](https://pic4.zhimg.com/80/v2-7262c6c892736be4d974a4a2ea10adcf_720w.jpg) 巩固科林斯
科林斯曾是我们主要的城市和对手,但如今已经没落成了一个军事城镇,被他国占据以试图控制伯罗奔尼撒和希腊其他地区之间的海峡。
需要先完成:北方海岸
任务有未满足的条件:
斯巴达拥有科林斯
科林斯的领地是已建成的城市
科林斯的领地内有至少3级堡垒
奖励:科林托斯永久获得“已扩建的卫城”,提供以下效果:
本地叛乱:-1.00;城市建筑位:+2;省份食物储量:+150。
Sparta Mission 3 - The Second Peloponnesian League 斯巴达使命组其三 – 第二次伯罗奔尼撒同盟
The third mission for Sparta also focuses on the Peloponnese, similar to the second mission, but this time we are prioritizing development and taking control of whatever subjects you may have in the area. 斯巴达的第三组使命同样也聚焦于伯罗奔尼撒,就跟第二组使命一样,不过这次我们将优先于发展,以及控制住你在该地区里可能会有的所有附庸。
![](https://pic3.zhimg.com/80/v2-70691a6a2818fa40d60781ed907381e6_720w.jpg)
At first you have a small optional route, where you will be able to liberate parts of Greece still owned by foreign Diadochi. Then later on you have an optional route where you can focus on expanding the largest cities in the Peloponnese. 最初你会有一条小小的可选路线,在这条路线中你可以解放仍然还被外国继业者所控制的希腊领土。随后你还会有另外一条可选路线,后者是用来专注于扩张伯罗奔尼撒半岛里的大型城市的。
![](https://pic1.zhimg.com/80/v2-e6426c95f5843ba62dd85ae299fa25c8_720w.jpg) 东境首府
坐落在伯罗奔尼撒半岛东境的是科林斯和阿戈斯,这两座城市长久以来都是各自所在地区的领导者和管理者。即便他们曾经在历史上是我们的仇敌,但他们现在却是我们在该地区的代理人,推动着我们的宏大计谋与野心。
不能完成先于:同盟首都
任务有尚未满足的条件:
科林索斯是建成的城市。
科林索斯领地至少有30人口。(13/30)
阿尔戈斯领地至少有30人口。(14/30)
奖励:科林斯获得永久加成“引人注目的同盟首府”,给予效果:
人口容量:+4.00;城市建筑槽:+2.00;本地文明等级:+2.00%;人口产出:+10.00%。
The main task will focus on rebuilding the Peloponnesian League, and restoring Sparta to her former glory. At the end of it, you will get some nice permanent bonuses, in addition to a name and flag change. 主要任务将关注于伯罗奔尼撒同盟的重建,并重塑斯巴达过往的荣光。在任务的最后,你将能够获得些不错的永久加成,以及国家名称和旗帜也会变更。
![](https://pic3.zhimg.com/80/v2-ee4c4467606600c2f5beb072b8efb73a_720w.jpg) New flag for Peloponnesian League. Garnet red intensifies.
伯罗奔尼撒同盟的新旗帜。更加深邃的石榴红。
Sparta Mission 4 - Ancient Rivals 斯巴达使命组其四 – 旧日仇敌
The final mission for the Spartan will focus on moving beyond the borders of the Peloponnese, to Athens, Thebes/Boeotia, and Macedon. 斯巴达的最后一组使命将把目光放在伯罗奔尼撒边境之外的土地,直到雅典、底比斯/维奥蒂亚,以及马其顿。
![](https://pic4.zhimg.com/80/v2-f2d6a7e42e8a310657d7969875c67c33_720w.jpg)
The right-hand path focuses on Macedon, the middle on Athens, and the left-hand side on Thebes/Boeotia. Every path focuses on taking the main cities (see Athens, Thebes, Pella/Thessalonike), and then developing and taking advantage of them. At the end of the Athenian path, we have an optional task for introducing a new Athenian deity (and an effect from an Athenian mission task) in Sparta as well. 右侧路线关注的是马其顿,中间关注的是雅典,而左边路线关注的是底比斯/维奥蒂亚。每条路线都要求玩家占领主要城市(比如说雅典、底比斯、佩拉/萨洛尼卡),然后再开发并从中获利。雅典线的结尾还有一项可选任务,用来在斯巴达也引进一位新的雅典神祇(带来的效果与雅典使命树里的一项任务相同)。
![](https://pic3.zhimg.com/80/v2-99a9340cad0cc336a87ae615ba921f3e_720w.jpg) 厄琉西斯的奥秘
雅典人民自古就尊崇着得厄琉西斯的墨忒尔女神和戈莱女神,几个世纪以来这项独特的宗教崇拜在雅典和阿提卡政局甚至是日常生活中都扮演着重要的角色。
不能完成先于:重建雅典
奖励:伯罗奔尼撒同盟失去25.00政治影响力;解锁神祇“得墨忒尔女神”;伯罗奔尼撒同盟内的角色偶尔变得也会信奉厄琉西斯崇拜。
奥里斯(巴塞琉斯)获得“厄琉西斯的奥秘”直到游戏结束:
最大朋友数量:+1.00;热忱:+2.00;声望:+10.00。
Athens 雅典
Athens will be focused on breaking free from their Antigonid overlord, developing Attica, and restoring the Delian League once more. At our start date, Demetrius is invading Greece and wrestling control of the city-states from Macedon, and though he was originally accepted by the people of Athens, his treatment of their city quickly soured his relationship with the citizens. 雅典关注的是要从安提柯的统御中解放出来,发展阿提卡,并再次重建提洛同盟。在我们游戏开始时,德米特里正在入侵希腊,并全力从马其顿手中争夺着城邦的控制,虽然他在最初也为雅典人民所接受,他对治下城市的所作所为很快就将他与公民之间的关系降到冰点。
![](https://pic3.zhimg.com/80/v2-94afa04edf858d8d29b2d23e923104be_720w.jpg) Athens' starting position in the Archimedes Update.
阿基米德更新中雅典的开局位置。
Athens Mission 1 - Athens in Chains 雅典使命组其一 - 枷锁里的雅典
The first mission for Athens will be focused on wresting control of the nation from its foreign overlord in Syria, or accepting their domination for some nice bonuses. 雅典的第一组使命将聚焦于究竟是要从叙利亚的外国领主手中重夺对国家的控制,还是为了些不错的加成而接受他人的统治。
![](https://pic3.zhimg.com/80/v2-037f1c6fcdc28970e8a4ead64d6dba5a_720w.jpg)
As we can see here, the mission is split into two routes, one loyalist and one independence-seeking path. In the mission you have one great family in the nation that promotes each of the paths, and you will interact fairly heavily with them to finally get to the end of the route. The winning family will eventually banish their rivals, and either lead Athens to freedom, or to oligarchy. 正如我们在这里见到的那样,这部分使命被分成两条路线,忠诚派跟追求独立的道路。使命里两条路线都会各自由一个声名显赫的家族宣扬,而你会跟他们留下一笔浓墨重彩的互动戏,并最终到达路线的终点。获胜的家族终将他们的敌手驱逐出境,要不就是将雅典带向自由,要不就是寡头政治。
![](https://pic4.zhimg.com/80/v2-cbee5a124d4b1992e37df1defbed890b_720w.jpg) 最终表决
任务还有未满足的条件:
雅典的当前统治者(佩莱科勒斯·佩莱科里德)不属于德摩斯坦德家族。
雅典的当前统治者(佩莱科勒斯·佩莱科里德)所属的派系在参议院里拥有至少50个席位。
奖励:
雅典会在任务结束后独立。
公民大会的某些成员会开始支持独立派系。
雅典会获得“公民大会:多数支持独立”直到罗马建城后480年10月1日:
陆军士气:+0.15;人力恢复速度:+15.00%;对宗主国的忠诚度:-30.00;初始经验:+10.00%;每月军事经验:+10.00%。
“德摩斯坦德”家族获得50威望(当前:400)。
德摩斯坦德家族内的全部成员获得5忠诚。
菲莱德亚家族的全部成员将被流放到雅典之外。
独立之路:随着公民大会里的最终表决,我们将最终摆脱身上弗里吉亚的枷锁。雅典将再次自由。
Athens Mission 2 - Restoring Attica 雅典使命组其二 – 收复阿提卡
As one of the richer regions in Greece, Attica was the home of several rich silver mines, as well as a large population and several cities under Athenian influence. The second mission for Athens focuses on expanding upon your local powerbase, before you look outwards at new potential conquests. 作为希腊的较为富裕的地区,阿提卡拥有着不少丰富的银矿,以及大规模的人口和受到雅典文明影响的城市。雅典的第二组使命将聚焦于在放眼外界可能发动的新征服之前先拓展原有的权力根据地。
![](https://pic3.zhimg.com/80/v2-ffed58ffc3d01808235d2143631f04e2_720w.jpg)
At the top we have tasks focused on the basic infrastructure, like owning all of Attica, building up Athens, and an optional task to expand upon the silver mines. For the second half of the mission, you will have two paths focused on the Mysteries in Eleusis and the Academy of Athens, giving different kinds of bonuses (among them the character bonus you saw earlier in the Sparta mission as well). 最顶头的是关注基建的任务,就比如说控制阿提卡的全部领土,建设雅典什么的,同时还有用来扩张银矿的可选任务。在任务的第二部分里,你会有两条分别聚焦于厄琉西斯的奥秘和雅典学院的路线,并分别给予不同种类的加成(其中还有你在之前的斯巴达使命中见到的角色奖励)。
![](https://pic4.zhimg.com/80/v2-e68f4252445ccc07ec87f9b751e42b7b_720w.jpg) 雅典学院
学院在雅典的文化图景里扮演着极为重要的角色,也是众多知识分子的家。
该任务需要365天来完成。
不能完成先于:确保边疆
任务还有未满足的条件:
拥有大于或等于250金币。
立即发生:雅典失去250金币
奖励:
你可以选择下列修正中的一项:
雅典获得“学院:军事派系”直到游戏结束:科研点数:+5.00%;军事科技投资:+10.00%。
雅典获得“学院:民政派系”直到游戏结束:科研点数:+5.00%;民政科技投资:+10.00%。
雅典获得“学院扩张”直到游戏结束:科研点数:+5.00%;雄辩科技投资:+10.00%。
雅典获得“学院:宗教派系”直到游戏结束:科研点数:+5.00%;宗教科技投资:+10.00%。
Athens Mission 3 - Democracy in Athens 雅典使命组其三 – 雅典的民主
The third mission for Athens is focused upon the local democracy of Athens itself, an institution famous long after its fall 雅典的第三条使命树关注雅典自身的当地民主,这是雅典闻名遐迩的体制,在其沦落之前。
![](https://pic4.zhimg.com/80/v2-e2d063bb36e61addecf30481aa6b479b_720w.jpg)
This mission is split into two different options. On the right-hand side you can choose to abandon democracy and become a new tyrant of the republic (a bit like Lachares did in the early 3rd century BCE). Whereas on the left-hand side you can hold on to your ancient ideals and focus your efforts on improving the democratic institutions of the city-state, to get some permanent boni to the republic-related actions in the game. 这个使命树被分为两条不同的选项。在右侧,你可以选择放弃民主,成为共和国的新僭主(有点像拉查里斯Lachares在公元前3世纪初所做的那样)。而在左侧,你可以坚持自己的古老理念,并集中精力改善城邦的民主体制,从而获得游戏中共和国相关行动的永久性增益。
![](https://pic1.zhimg.com/80/v2-a72da22a956652f5954b3e05c7444468_720w.jpg) 沿着梭伦的足迹
如果我们想让雅典恢复昔日荣耀,我们就必须在必要之处做出激进的改革。要做到这一点,500人议事会和公民大会必须愿意共同协作,而不是相互对抗。
不能完成先于:改进议事会、重建公民大会
任务还有未满足的条件:
雅典必须要有民政研究者。
雅典的五十人团、营造官/阿戈拉诺莫斯、民政研究者必须要有50政治才能和80忠诚度。
拥有不少于25.00政治影响力、
将领:雅典失去25.00政治影响力;雅典的政治派系更可能支持新的法律。
![](https://pic2.zhimg.com/80/v2-dc049e10610f7e6b8801eac2d82841c1_720w.jpg) 古老传统
一场庆祝我们回归古老纯洁的民主制度的庆典已经准备好了。
该任务需要90天来完成。
不能完成先于:沿着梭伦的足迹、有组织的公民
任务还有未满足的条件:
拥有大于或等于150金币。
立即发生:雅典失去150金币
奖励:费里克利斯(雅典的执政官)获得15点支持度(当前70)
当你完成这个使命,你将会获得以下效果:雅典采用“雅典共和国”政体。
政体类型:共和国
统治者统治5年;统治者必须25岁才能被选举,而且可以在10年后被重新选举。
军事理念:1;民政理念:1;雄辩理念:1;宗教理念:1。
Athens Mission 4 - Restoring the Delian League 雅典使命组其四 – 重建提洛同盟
The fourth mission for Athens focuses on restoring the Delian League to its former glory, taking the place of the current decision that already exists in the game. 雅典的第四条使命树专注于重建提洛同盟,使其恢复往日荣耀,这替换了游戏中当前已经存在的重建提洛同盟的决议。
![](https://pic1.zhimg.com/80/v2-34a354850ab8c0f9716b20aa309198a8_720w.jpg)
In the mission you have two paths, one focused on the Aegean Islands, and one focused on the more distant city-states that used to be part of the ancient league. For most of the conquest tasks you will have an optional development focused follow-up task (e.g 'By the Strymon River' which gives you the task of taking Amphipolis, and then 'Amphipolian Goods' which has you expand upon the local mines). These will vary somewhat based on who owns it (you or a subject), and if it is a city or a settlement. 在这个使命树中有两条路线,一条专注于爱琴海群岛,另一条专注于曾经是旧同盟一部分的更遥远的城邦。对于大多数征服任务来说,你将有一个可选的后续开发任务(例如,“在斯特里蒙河岸”给予你夺取安菲波利斯的任务,然后“安菲波利斯的货物”可以使你扩大当地的矿产)。这些内容会根据拥有者(你或者你的属国)、以及目标是城市还是聚落而有所不同。
![](https://pic4.zhimg.com/80/v2-b6ca03fe295133457d99e2803483f023_720w.jpg) 安菲波利斯的货物
离安菲波利斯城不远处有数个储量丰富的银矿和金矿,它们对同盟来说极富价值。扩大这些矿脉能给我们提供更大财富,应当优先完成。
不能完成先于:在斯特里蒙河岸
任务还有未满足的条件:
安菲波利斯被雅典或他的属国所拥有。
安菲波利斯有一个广场。
安菲波利斯有一个堡垒。
奖励:安菲波利斯永久获得“安菲波利斯矿脉”,获得以下效果:
基础资源生成+2.00;当地货物盈余所需奴隶-2.00。
When you finish the mission, you will get a new name and flag (similar to the end of the third Spartan mission), as you triumphantly restore the Delian League. 完成使命后,由于你成功重建提洛同盟,你将获得一个新的名称和旗帜(类似于斯巴达第三个使命树的末尾)。
![](https://pic3.zhimg.com/80/v2-58fc1a00442a961ca17cdfb8f569bed2_720w.jpg) I wanted to stick to the original flag for Athens, and just make it a tad more fancy looking.
我想坚持使用雅典原来的旗帜,只是让它看起来更花哨一点。
Hopefully you found this little glance at the new missions for Athens and Sparta interesting, and we'll have more to show you next week! 希望你粗略看过雅典和斯巴达的新使命后觉得很有趣,下周我们将向你展示更多内容!
翻译:子炎君 斯普特尼克 三等文官猹中堂 校对:三等文官猹中堂
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